// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/StaticMeshSourceData.h" #ifdef ENGINE_StaticMeshSourceData_generated_h #error "StaticMeshSourceData.generated.h already included, missing '#pragma once' in StaticMeshSourceData.h" #endif #define ENGINE_StaticMeshSourceData_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UStaticMeshDescriptionBulkData ******************************************* struct Z_Construct_UClass_UStaticMeshDescriptionBulkData_Statics; ENGINE_API UClass* Z_Construct_UClass_UStaticMeshDescriptionBulkData_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSourceData_h_25_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUStaticMeshDescriptionBulkData(); \ friend struct ::Z_Construct_UClass_UStaticMeshDescriptionBulkData_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UStaticMeshDescriptionBulkData_NoRegister(); \ public: \ DECLARE_CLASS2(UStaticMeshDescriptionBulkData, UMeshDescriptionBaseBulkData, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UStaticMeshDescriptionBulkData_NoRegister) \ DECLARE_SERIALIZER(UStaticMeshDescriptionBulkData) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSourceData_h_25_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UStaticMeshDescriptionBulkData(UStaticMeshDescriptionBulkData&&) = delete; \ UStaticMeshDescriptionBulkData(const UStaticMeshDescriptionBulkData&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UStaticMeshDescriptionBulkData); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStaticMeshDescriptionBulkData); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UStaticMeshDescriptionBulkData) \ ENGINE_API virtual ~UStaticMeshDescriptionBulkData(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSourceData_h_22_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSourceData_h_25_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSourceData_h_25_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSourceData_h_25_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UStaticMeshDescriptionBulkData; // ********** End Class UStaticMeshDescriptionBulkData ********************************************* // ********** Begin ScriptStruct FStaticMeshSourceModel ******************************************** struct Z_Construct_UScriptStruct_FStaticMeshSourceModel_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSourceData_h_38_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStaticMeshSourceModel_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FStaticMeshSourceModel; // ********** End ScriptStruct FStaticMeshSourceModel ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMeshSourceData_h PRAGMA_ENABLE_DEPRECATION_WARNINGS