// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/StaticMesh.h" #ifdef ENGINE_StaticMesh_generated_h #error "StaticMesh.generated.h already included, missing '#pragma once' in StaticMesh.h" #endif #define ENGINE_StaticMesh_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UMaterialInterface; class UObject; class UStaticMeshDescription; class UStaticMeshSocket; enum class EPerQualityLevels : uint8; struct FStaticMaterial; // ********** Begin ScriptStruct FStaticMeshOptimizationSettings *********************************** struct Z_Construct_UScriptStruct_FStaticMeshOptimizationSettings_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_265_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStaticMeshOptimizationSettings_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FStaticMeshOptimizationSettings; // ********** End ScriptStruct FStaticMeshOptimizationSettings ************************************* // ********** Begin ScriptStruct FMeshSectionInfo ************************************************** struct Z_Construct_UScriptStruct_FMeshSectionInfo_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_346_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMeshSectionInfo_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMeshSectionInfo; // ********** End ScriptStruct FMeshSectionInfo **************************************************** // ********** Begin ScriptStruct FMeshSectionInfoMap *********************************************** struct Z_Construct_UScriptStruct_FMeshSectionInfoMap_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_405_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMeshSectionInfoMap_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMeshSectionInfoMap; // ********** End ScriptStruct FMeshSectionInfoMap ************************************************* // ********** Begin ScriptStruct FAssetEditorOrbitCameraPosition *********************************** struct Z_Construct_UScriptStruct_FAssetEditorOrbitCameraPosition_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_442_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAssetEditorOrbitCameraPosition_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FAssetEditorOrbitCameraPosition; // ********** End ScriptStruct FAssetEditorOrbitCameraPosition ************************************* // ********** Begin ScriptStruct FStaticMaterial *************************************************** struct Z_Construct_UScriptStruct_FStaticMaterial_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_488_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStaticMaterial_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FStaticMaterial; // ********** End ScriptStruct FStaticMaterial ***************************************************** // ********** Begin ScriptStruct FStaticMaterialMinimalInfo **************************************** struct Z_Construct_UScriptStruct_FStaticMaterialMinimalInfo_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_528_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FStaticMaterialMinimalInfo_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FStaticMaterialMinimalInfo; // ********** End ScriptStruct FStaticMaterialMinimalInfo ****************************************** // ********** Begin ScriptStruct FMaterialRemapIndex *********************************************** struct Z_Construct_UScriptStruct_FMaterialRemapIndex_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_551_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialRemapIndex_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMaterialRemapIndex; // ********** End ScriptStruct FMaterialRemapIndex ************************************************* // ********** Begin Class UStaticMesh ************************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetSocketsByTag); \ DECLARE_FUNCTION(execRemoveSocket); \ DECLARE_FUNCTION(execFindSocket); \ DECLARE_FUNCTION(execAddSocket); \ DECLARE_FUNCTION(execGetMaterialIndex); \ DECLARE_FUNCTION(execAddMaterial); \ DECLARE_FUNCTION(execGetMaterial); \ DECLARE_FUNCTION(execGetNumSections); \ DECLARE_FUNCTION(execGetBoundingBox); \ DECLARE_FUNCTION(execGetBounds); \ DECLARE_FUNCTION(execGetNumLODs); \ DECLARE_FUNCTION(execGetNumTriangles); \ DECLARE_FUNCTION(execGetNumVertices); \ DECLARE_FUNCTION(execGetStaticMeshDescription); \ DECLARE_FUNCTION(execBuildFromStaticMeshDescriptions); \ DECLARE_FUNCTION(execCreateStaticMeshDescription); \ DECLARE_FUNCTION(execSetStaticMaterials); \ DECLARE_FUNCTION(execGetStaticMaterials); \ DECLARE_FUNCTION(execSetMinimumLODForPlatform); \ DECLARE_FUNCTION(execSetMinimumLODForPlatforms); \ DECLARE_FUNCTION(execGetMinimumLODForPlatform); \ DECLARE_FUNCTION(execGetMinimumLODForPlatforms); \ DECLARE_FUNCTION(execGetMinLODForQualityLevels); \ DECLARE_FUNCTION(execSetMinLODForQualityLevels); \ DECLARE_FUNCTION(execGetMinimumLODForQualityLevel); \ DECLARE_FUNCTION(execGetMinimumLODForQualityLevels); #if WITH_EDITOR #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_RPC_WRAPPERS_EOD \ DECLARE_FUNCTION(execSetMaterial); \ DECLARE_FUNCTION(execSetNumSourceModels); \ DECLARE_FUNCTION(execIsLODScreenSizeAutoComputed); #else // WITH_EDITOR #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_RPC_WRAPPERS_EOD #endif // WITH_EDITOR #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UStaticMesh, ENGINE_API) struct Z_Construct_UClass_UStaticMesh_Statics; ENGINE_API UClass* Z_Construct_UClass_UStaticMesh_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_INCLASS \ private: \ static void StaticRegisterNativesUStaticMesh(); \ friend struct ::Z_Construct_UClass_UStaticMesh_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UStaticMesh_NoRegister(); \ public: \ DECLARE_CLASS2(UStaticMesh, UStreamableRenderAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UStaticMesh_NoRegister) \ DECLARE_SERIALIZER(UStaticMesh) \ FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_ARCHIVESERIALIZER \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \ \ virtual UObject* _getUObject() const override { return const_cast(this); } #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_STANDARD_CONSTRUCTORS \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStaticMesh) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UStaticMesh); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStaticMesh); \ /** Deleted move- and copy-constructors, should never be used */ \ UStaticMesh(UStaticMesh&&) = delete; \ UStaticMesh(const UStaticMesh&) = delete; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_591_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_RPC_WRAPPERS_EOD \ FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h_594_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UStaticMesh; // ********** End Class UStaticMesh **************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_StaticMesh_h // ********** Begin Enum ENormalMode *************************************************************** #define FOREACH_ENUM_ENORMALMODE(op) \ op(NM_PreserveSmoothingGroups) \ op(NM_RecalculateNormals) \ op(NM_RecalculateNormalsSmooth) \ op(NM_RecalculateNormalsHard) \ op(TEMP_BROKEN) enum ENormalMode : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ENormalMode ***************************************************************** // ********** Begin Enum EImportanceLevel ********************************************************** #define FOREACH_ENUM_EIMPORTANCELEVEL(op) \ op(IL_Off) \ op(IL_Lowest) \ op(IL_Low) \ op(IL_Normal) \ op(IL_High) \ op(IL_Highest) \ op(TEMP_BROKEN2) enum EImportanceLevel : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EImportanceLevel ************************************************************ // ********** Begin Enum EOptimizationType ********************************************************* #define FOREACH_ENUM_EOPTIMIZATIONTYPE(op) \ op(OT_NumOfTriangles) \ op(OT_MaxDeviation) enum EOptimizationType : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EOptimizationType *********************************************************** // ********** Begin Enum EStaticMeshPaintSupport *************************************************** #define FOREACH_ENUM_ESTATICMESHPAINTSUPPORT(op) \ op(EStaticMeshPaintSupport::Default) \ op(EStaticMeshPaintSupport::Enabled) \ op(EStaticMeshPaintSupport::Disabled) enum class EStaticMeshPaintSupport : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EStaticMeshPaintSupport ***************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS