// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sound/SoundNodeConcatenator.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSoundNodeConcatenator() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_USoundNode(); ENGINE_API UClass* Z_Construct_UClass_USoundNodeConcatenator(); ENGINE_API UClass* Z_Construct_UClass_USoundNodeConcatenator_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USoundNodeConcatenator *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeConcatenator; UClass* USoundNodeConcatenator::GetPrivateStaticClass() { using TClass = USoundNodeConcatenator; if (!Z_Registration_Info_UClass_USoundNodeConcatenator.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundNodeConcatenator"), Z_Registration_Info_UClass_USoundNodeConcatenator.InnerSingleton, StaticRegisterNativesUSoundNodeConcatenator, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundNodeConcatenator.InnerSingleton; } UClass* Z_Construct_UClass_USoundNodeConcatenator_NoRegister() { return USoundNodeConcatenator::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundNodeConcatenator_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n Plays child nodes sequentially\n*/" }, { "DisplayName", "Concatenator" }, { "HideCategories", "Object Object" }, { "IncludePath", "Sound/SoundNodeConcatenator.h" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeConcatenator.h" }, { "ToolTip", "Plays child nodes sequentially" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputVolume_MetaData[] = { { "Category", "Concatenator" }, { "Comment", "/** Volume multiplier for each input. */" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeConcatenator.h" }, { "ToolTip", "Volume multiplier for each input." }, }; #endif // WITH_METADATA // ********** Begin Class USoundNodeConcatenator constinit property declarations ******************* static const UECodeGen_Private::FFloatPropertyParams NewProp_InputVolume_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InputVolume; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USoundNodeConcatenator constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundNodeConcatenator_Statics // ********** Begin Class USoundNodeConcatenator Property Definitions ****************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeConcatenator_Statics::NewProp_InputVolume_Inner = { "InputVolume", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_USoundNodeConcatenator_Statics::NewProp_InputVolume = { "InputVolume", nullptr, (EPropertyFlags)0x0010000000000041, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeConcatenator, InputVolume), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputVolume_MetaData), NewProp_InputVolume_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeConcatenator_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeConcatenator_Statics::NewProp_InputVolume_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeConcatenator_Statics::NewProp_InputVolume, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeConcatenator_Statics::PropPointers) < 2048); // ********** End Class USoundNodeConcatenator Property Definitions ******************************** UObject* (*const Z_Construct_UClass_USoundNodeConcatenator_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USoundNode, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeConcatenator_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeConcatenator_Statics::ClassParams = { &USoundNodeConcatenator::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USoundNodeConcatenator_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeConcatenator_Statics::PropPointers), 0, 0x000810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeConcatenator_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeConcatenator_Statics::Class_MetaDataParams) }; void USoundNodeConcatenator::StaticRegisterNativesUSoundNodeConcatenator() { } UClass* Z_Construct_UClass_USoundNodeConcatenator() { if (!Z_Registration_Info_UClass_USoundNodeConcatenator.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeConcatenator.OuterSingleton, Z_Construct_UClass_USoundNodeConcatenator_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundNodeConcatenator.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeConcatenator); USoundNodeConcatenator::~USoundNodeConcatenator() {} // ********** End Class USoundNodeConcatenator ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeConcatenator_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USoundNodeConcatenator, USoundNodeConcatenator::StaticClass, TEXT("USoundNodeConcatenator"), &Z_Registration_Info_UClass_USoundNodeConcatenator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeConcatenator), 2066320761U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeConcatenator_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeConcatenator_h__Script_Engine_2478406695{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeConcatenator_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeConcatenator_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS