// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sound/SoundNode.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSoundNode() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_UEdGraphNode_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USoundNode(); ENGINE_API UClass* Z_Construct_UClass_USoundNode_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USoundNode *************************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USoundNode; UClass* USoundNode::GetPrivateStaticClass() { using TClass = USoundNode; if (!Z_Registration_Info_UClass_USoundNode.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundNode"), Z_Registration_Info_UClass_USoundNode.InnerSingleton, StaticRegisterNativesUSoundNode, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundNode.InnerSingleton; } UClass* Z_Construct_UClass_USoundNode_NoRegister() { return USoundNode::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundNode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Object" }, { "IncludePath", "Sound/SoundNode.h" }, { "ModuleRelativePath", "Classes/Sound/SoundNode.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChildNodes_MetaData[] = { { "Category", "SoundNode" }, { "ModuleRelativePath", "Classes/Sound/SoundNode.h" }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GraphNode_MetaData[] = { { "Comment", "/** Node's Graph representation, used to get position. */" }, { "ModuleRelativePath", "Classes/Sound/SoundNode.h" }, { "ToolTip", "Node's Graph representation, used to get position." }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class USoundNode constinit property declarations ******************************* static const UECodeGen_Private::FObjectPropertyParams NewProp_ChildNodes_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ChildNodes; #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FObjectPropertyParams NewProp_GraphNode; #endif // WITH_EDITORONLY_DATA static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USoundNode constinit property declarations ********************************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundNode_Statics // ********** Begin Class USoundNode Property Definitions ****************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USoundNode_Statics::NewProp_ChildNodes_Inner = { "ChildNodes", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_USoundNode_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_USoundNode_Statics::NewProp_ChildNodes = { "ChildNodes", nullptr, (EPropertyFlags)0x0114000000000014, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNode, ChildNodes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChildNodes_MetaData), NewProp_ChildNodes_MetaData) }; #if WITH_EDITORONLY_DATA const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USoundNode_Statics::NewProp_GraphNode = { "GraphNode", nullptr, (EPropertyFlags)0x0114000800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNode, GraphNode), Z_Construct_UClass_UEdGraphNode_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GraphNode_MetaData), NewProp_GraphNode_MetaData) }; #endif // WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNode_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNode_Statics::NewProp_ChildNodes_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNode_Statics::NewProp_ChildNodes, #if WITH_EDITORONLY_DATA (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNode_Statics::NewProp_GraphNode, #endif // WITH_EDITORONLY_DATA }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNode_Statics::PropPointers) < 2048); // ********** End Class USoundNode Property Definitions ******************************************** UObject* (*const Z_Construct_UClass_USoundNode_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNode_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNode_Statics::ClassParams = { &USoundNode::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USoundNode_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USoundNode_Statics::PropPointers), 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNode_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNode_Statics::Class_MetaDataParams) }; void USoundNode::StaticRegisterNativesUSoundNode() { } UClass* Z_Construct_UClass_USoundNode() { if (!Z_Registration_Info_UClass_USoundNode.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNode.OuterSingleton, Z_Construct_UClass_USoundNode_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundNode.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNode); USoundNode::~USoundNode() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(USoundNode) // ********** End Class USoundNode ***************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNode_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USoundNode, USoundNode::StaticClass, TEXT("USoundNode"), &Z_Registration_Info_UClass_USoundNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNode), 2681142501U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNode_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNode_h__Script_Engine_1444927736{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNode_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNode_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS