// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sound/SoundEffectSource.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSoundEffectSource() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_USoundEffectPreset(); ENGINE_API UClass* Z_Construct_UClass_USoundEffectSourcePreset(); ENGINE_API UClass* Z_Construct_UClass_USoundEffectSourcePreset_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USoundEffectSourcePresetChain(); ENGINE_API UClass* Z_Construct_UClass_USoundEffectSourcePresetChain_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSourceEffectChainEntry(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USoundEffectSourcePreset ************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_USoundEffectSourcePreset; UClass* USoundEffectSourcePreset::GetPrivateStaticClass() { using TClass = USoundEffectSourcePreset; if (!Z_Registration_Info_UClass_USoundEffectSourcePreset.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundEffectSourcePreset"), Z_Registration_Info_UClass_USoundEffectSourcePreset.InnerSingleton, StaticRegisterNativesUSoundEffectSourcePreset, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundEffectSourcePreset.InnerSingleton; } UClass* Z_Construct_UClass_USoundEffectSourcePreset_NoRegister() { return USoundEffectSourcePreset::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundEffectSourcePreset_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Preset of a source effect that can be shared between chains. */" }, { "IncludePath", "Sound/SoundEffectSource.h" }, { "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" }, { "ToolTip", "Preset of a source effect that can be shared between chains." }, }; #endif // WITH_METADATA // ********** Begin Class USoundEffectSourcePreset constinit property declarations ***************** // ********** End Class USoundEffectSourcePreset constinit property declarations ******************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundEffectSourcePreset_Statics UObject* (*const Z_Construct_UClass_USoundEffectSourcePreset_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USoundEffectPreset, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePreset_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundEffectSourcePreset_Statics::ClassParams = { &USoundEffectSourcePreset::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000810A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePreset_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundEffectSourcePreset_Statics::Class_MetaDataParams) }; void USoundEffectSourcePreset::StaticRegisterNativesUSoundEffectSourcePreset() { } UClass* Z_Construct_UClass_USoundEffectSourcePreset() { if (!Z_Registration_Info_UClass_USoundEffectSourcePreset.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundEffectSourcePreset.OuterSingleton, Z_Construct_UClass_USoundEffectSourcePreset_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundEffectSourcePreset.OuterSingleton; } USoundEffectSourcePreset::USoundEffectSourcePreset(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundEffectSourcePreset); USoundEffectSourcePreset::~USoundEffectSourcePreset() {} // ********** End Class USoundEffectSourcePreset *************************************************** // ********** Begin ScriptStruct FSourceEffectChainEntry ******************************************* struct Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics { static inline consteval int32 GetStructSize() { return sizeof(FSourceEffectChainEntry); } static inline consteval int16 GetStructAlignment() { return alignof(FSourceEffectChainEntry); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "BlueprintType", "true" }, { "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Preset_MetaData[] = { { "Category", "SourceEffect" }, { "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bBypass_MetaData[] = { { "Category", "SourceEffect" }, { "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FSourceEffectChainEntry constinit property declarations *********** static const UECodeGen_Private::FObjectPropertyParams NewProp_Preset; static void NewProp_bBypass_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bBypass; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FSourceEffectChainEntry constinit property declarations ************* static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry; class UScriptStruct* FSourceEffectChainEntry::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.OuterSingleton) { Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FSourceEffectChainEntry, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("SourceEffectChainEntry")); } return Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.OuterSingleton; } // ********** Begin ScriptStruct FSourceEffectChainEntry Property Definitions ********************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_Preset = { "Preset", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FSourceEffectChainEntry, Preset), Z_Construct_UClass_USoundEffectSourcePreset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Preset_MetaData), NewProp_Preset_MetaData) }; void Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_bBypass_SetBit(void* Obj) { ((FSourceEffectChainEntry*)Obj)->bBypass = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_bBypass = { "bBypass", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(FSourceEffectChainEntry), &Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_bBypass_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bBypass_MetaData), NewProp_bBypass_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_Preset, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewProp_bBypass, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::PropPointers) < 2048); // ********** End ScriptStruct FSourceEffectChainEntry Property Definitions ************************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "SourceEffectChainEntry", Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::PropPointers), sizeof(FSourceEffectChainEntry), alignof(FSourceEffectChainEntry), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FSourceEffectChainEntry() { if (!Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.InnerSingleton, Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry.InnerSingleton); } // ********** End ScriptStruct FSourceEffectChainEntry ********************************************* // ********** Begin Class USoundEffectSourcePresetChain ******************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USoundEffectSourcePresetChain; UClass* USoundEffectSourcePresetChain::GetPrivateStaticClass() { using TClass = USoundEffectSourcePresetChain; if (!Z_Registration_Info_UClass_USoundEffectSourcePresetChain.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundEffectSourcePresetChain"), Z_Registration_Info_UClass_USoundEffectSourcePresetChain.InnerSingleton, StaticRegisterNativesUSoundEffectSourcePresetChain, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundEffectSourcePresetChain.InnerSingleton; } UClass* Z_Construct_UClass_USoundEffectSourcePresetChain_NoRegister() { return USoundEffectSourcePresetChain::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundEffectSourcePresetChain_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "Comment", "/** Chain of source effect presets that can be shared between referencing sounds. */" }, { "IncludePath", "Sound/SoundEffectSource.h" }, { "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" }, { "ToolTip", "Chain of source effect presets that can be shared between referencing sounds." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Chain_MetaData[] = { { "Category", "SourceEffect" }, { "Comment", "/** Chain of source effects to use for this sound source. */" }, { "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" }, { "ToolTip", "Chain of source effects to use for this sound source." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bPlayEffectChainTails_MetaData[] = { { "Category", "Effects" }, { "Comment", "/** Whether to keep the source alive for the duration of the effect chain tails. */" }, { "ModuleRelativePath", "Classes/Sound/SoundEffectSource.h" }, { "ToolTip", "Whether to keep the source alive for the duration of the effect chain tails." }, }; #endif // WITH_METADATA // ********** Begin Class USoundEffectSourcePresetChain constinit property declarations ************ static const UECodeGen_Private::FStructPropertyParams NewProp_Chain_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Chain; static void NewProp_bPlayEffectChainTails_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bPlayEffectChainTails; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USoundEffectSourcePresetChain constinit property declarations ************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundEffectSourcePresetChain_Statics // ********** Begin Class USoundEffectSourcePresetChain Property Definitions *********************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_Chain_Inner = { "Chain", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FSourceEffectChainEntry, METADATA_PARAMS(0, nullptr) }; // 3501944527 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_Chain = { "Chain", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundEffectSourcePresetChain, Chain), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Chain_MetaData), NewProp_Chain_MetaData) }; // 3501944527 void Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_bPlayEffectChainTails_SetBit(void* Obj) { ((USoundEffectSourcePresetChain*)Obj)->bPlayEffectChainTails = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_bPlayEffectChainTails = { "bPlayEffectChainTails", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(USoundEffectSourcePresetChain), &Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_bPlayEffectChainTails_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bPlayEffectChainTails_MetaData), NewProp_bPlayEffectChainTails_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_Chain_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_Chain, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::NewProp_bPlayEffectChainTails, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::PropPointers) < 2048); // ********** End Class USoundEffectSourcePresetChain Property Definitions ************************* UObject* (*const Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::ClassParams = { &USoundEffectSourcePresetChain::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::Class_MetaDataParams) }; void USoundEffectSourcePresetChain::StaticRegisterNativesUSoundEffectSourcePresetChain() { } UClass* Z_Construct_UClass_USoundEffectSourcePresetChain() { if (!Z_Registration_Info_UClass_USoundEffectSourcePresetChain.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundEffectSourcePresetChain.OuterSingleton, Z_Construct_UClass_USoundEffectSourcePresetChain_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundEffectSourcePresetChain.OuterSingleton; } USoundEffectSourcePresetChain::USoundEffectSourcePresetChain(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundEffectSourcePresetChain); USoundEffectSourcePresetChain::~USoundEffectSourcePresetChain() {} // ********** End Class USoundEffectSourcePresetChain ********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FSourceEffectChainEntry::StaticStruct, Z_Construct_UScriptStruct_FSourceEffectChainEntry_Statics::NewStructOps, TEXT("SourceEffectChainEntry"),&Z_Registration_Info_UScriptStruct_FSourceEffectChainEntry, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FSourceEffectChainEntry), 3501944527U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USoundEffectSourcePreset, USoundEffectSourcePreset::StaticClass, TEXT("USoundEffectSourcePreset"), &Z_Registration_Info_UClass_USoundEffectSourcePreset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundEffectSourcePreset), 3994130606U) }, { Z_Construct_UClass_USoundEffectSourcePresetChain, USoundEffectSourcePresetChain::StaticClass, TEXT("USoundEffectSourcePresetChain"), &Z_Registration_Info_UClass_USoundEffectSourcePresetChain, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundEffectSourcePresetChain), 1042879888U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_2318862748{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundEffectSource_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS