// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sound/SoundAttenuationEditorSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSoundAttenuationEditorSettings() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_USoundAttenuationEditorSettings(); ENGINE_API UClass* Z_Construct_UClass_USoundAttenuationEditorSettings_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USoundAttenuationEditorSettings ****************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USoundAttenuationEditorSettings; UClass* USoundAttenuationEditorSettings::GetPrivateStaticClass() { using TClass = USoundAttenuationEditorSettings; if (!Z_Registration_Info_UClass_USoundAttenuationEditorSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundAttenuationEditorSettings"), Z_Registration_Info_UClass_USoundAttenuationEditorSettings.InnerSingleton, StaticRegisterNativesUSoundAttenuationEditorSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundAttenuationEditorSettings.InnerSingleton; } UClass* Z_Construct_UClass_USoundAttenuationEditorSettings_NoRegister() { return USoundAttenuationEditorSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundAttenuationEditorSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Implements Editor settings for sound attenuation assets and is used when switching editor modes.\n */" }, { "IncludePath", "Sound/SoundAttenuationEditorSettings.h" }, { "ModuleRelativePath", "Classes/Sound/SoundAttenuationEditorSettings.h" }, { "ToolTip", "Implements Editor settings for sound attenuation assets and is used when switching editor modes." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableReverbSend_MetaData[] = { { "Comment", "/** Enables adjusting reverb sends based on distance. */" }, { "ModuleRelativePath", "Classes/Sound/SoundAttenuationEditorSettings.h" }, { "ToolTip", "Enables adjusting reverb sends based on distance." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableSendToAudioLink_MetaData[] = { { "Comment", "/** Enables/Disables AudioLink on all sources using this attenuation */" }, { "ModuleRelativePath", "Classes/Sound/SoundAttenuationEditorSettings.h" }, { "ToolTip", "Enables/Disables AudioLink on all sources using this attenuation" }, }; #endif // WITH_METADATA // ********** Begin Class USoundAttenuationEditorSettings constinit property declarations ********** static void NewProp_bEnableReverbSend_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableReverbSend; static void NewProp_bEnableSendToAudioLink_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableSendToAudioLink; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USoundAttenuationEditorSettings constinit property declarations ************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundAttenuationEditorSettings_Statics // ********** Begin Class USoundAttenuationEditorSettings Property Definitions ********************* void Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableReverbSend_SetBit(void* Obj) { ((USoundAttenuationEditorSettings*)Obj)->bEnableReverbSend = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableReverbSend = { "bEnableReverbSend", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(USoundAttenuationEditorSettings), &Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableReverbSend_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableReverbSend_MetaData), NewProp_bEnableReverbSend_MetaData) }; void Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableSendToAudioLink_SetBit(void* Obj) { ((USoundAttenuationEditorSettings*)Obj)->bEnableSendToAudioLink = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableSendToAudioLink = { "bEnableSendToAudioLink", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(USoundAttenuationEditorSettings), &Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableSendToAudioLink_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableSendToAudioLink_MetaData), NewProp_bEnableSendToAudioLink_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableReverbSend, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::NewProp_bEnableSendToAudioLink, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::PropPointers) < 2048); // ********** End Class USoundAttenuationEditorSettings Property Definitions *********************** UObject* (*const Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::ClassParams = { &USoundAttenuationEditorSettings::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::Class_MetaDataParams) }; void USoundAttenuationEditorSettings::StaticRegisterNativesUSoundAttenuationEditorSettings() { } UClass* Z_Construct_UClass_USoundAttenuationEditorSettings() { if (!Z_Registration_Info_UClass_USoundAttenuationEditorSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundAttenuationEditorSettings.OuterSingleton, Z_Construct_UClass_USoundAttenuationEditorSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundAttenuationEditorSettings.OuterSingleton; } USoundAttenuationEditorSettings::USoundAttenuationEditorSettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundAttenuationEditorSettings); USoundAttenuationEditorSettings::~USoundAttenuationEditorSettings() {} // ********** End Class USoundAttenuationEditorSettings ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USoundAttenuationEditorSettings, USoundAttenuationEditorSettings::StaticClass, TEXT("USoundAttenuationEditorSettings"), &Z_Registration_Info_UClass_USoundAttenuationEditorSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundAttenuationEditorSettings), 3510226640U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_3829166844{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundAttenuationEditorSettings_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS