// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "WorldPartition/RuntimeHashSet/RuntimePartitionLevelStreaming.h" #ifdef ENGINE_RuntimePartitionLevelStreaming_generated_h #error "RuntimePartitionLevelStreaming.generated.h already included, missing '#pragma once' in RuntimePartitionLevelStreaming.h" #endif #define ENGINE_RuntimePartitionLevelStreaming_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class URuntimePartitionLevelStreaming ****************************************** struct Z_Construct_UClass_URuntimePartitionLevelStreaming_Statics; ENGINE_API UClass* Z_Construct_UClass_URuntimePartitionLevelStreaming_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_RuntimePartitionLevelStreaming_h_11_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesURuntimePartitionLevelStreaming(); \ friend struct ::Z_Construct_UClass_URuntimePartitionLevelStreaming_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_URuntimePartitionLevelStreaming_NoRegister(); \ public: \ DECLARE_CLASS2(URuntimePartitionLevelStreaming, URuntimePartition, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_URuntimePartitionLevelStreaming_NoRegister) \ DECLARE_SERIALIZER(URuntimePartitionLevelStreaming) #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_RuntimePartitionLevelStreaming_h_11_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API URuntimePartitionLevelStreaming(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ URuntimePartitionLevelStreaming(URuntimePartitionLevelStreaming&&) = delete; \ URuntimePartitionLevelStreaming(const URuntimePartitionLevelStreaming&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, URuntimePartitionLevelStreaming); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URuntimePartitionLevelStreaming); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URuntimePartitionLevelStreaming) \ NO_API virtual ~URuntimePartitionLevelStreaming(); #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_RuntimePartitionLevelStreaming_h_8_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_RuntimePartitionLevelStreaming_h_11_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_RuntimePartitionLevelStreaming_h_11_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_RuntimePartitionLevelStreaming_h_11_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class URuntimePartitionLevelStreaming; // ********** End Class URuntimePartitionLevelStreaming ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_RuntimeHashSet_RuntimePartitionLevelStreaming_h PRAGMA_ENABLE_DEPRECATION_WARNINGS