// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/ReflectionCaptureComponent.h" #ifdef ENGINE_ReflectionCaptureComponent_generated_h #error "ReflectionCaptureComponent.generated.h already included, missing '#pragma once' in ReflectionCaptureComponent.h" #endif #define ENGINE_ReflectionCaptureComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UReflectionCaptureComponent ********************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Components_ReflectionCaptureComponent_h_31_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UReflectionCaptureComponent, ENGINE_API) struct Z_Construct_UClass_UReflectionCaptureComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_UReflectionCaptureComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_ReflectionCaptureComponent_h_31_INCLASS \ private: \ static void StaticRegisterNativesUReflectionCaptureComponent(); \ friend struct ::Z_Construct_UClass_UReflectionCaptureComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UReflectionCaptureComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UReflectionCaptureComponent, USceneComponent, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UReflectionCaptureComponent_NoRegister) \ DECLARE_SERIALIZER(UReflectionCaptureComponent) \ FID_Engine_Source_Runtime_Engine_Classes_Components_ReflectionCaptureComponent_h_31_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_Engine_Classes_Components_ReflectionCaptureComponent_h_31_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UReflectionCaptureComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UReflectionCaptureComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UReflectionCaptureComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UReflectionCaptureComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UReflectionCaptureComponent(UReflectionCaptureComponent&&) = delete; \ UReflectionCaptureComponent(const UReflectionCaptureComponent&) = delete; \ ENGINE_API virtual ~UReflectionCaptureComponent(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_ReflectionCaptureComponent_h_28_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Components_ReflectionCaptureComponent_h_31_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Components_ReflectionCaptureComponent_h_31_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Components_ReflectionCaptureComponent_h_31_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UReflectionCaptureComponent; // ********** End Class UReflectionCaptureComponent ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_ReflectionCaptureComponent_h // ********** Begin Enum EReflectionSourceType ***************************************************** #define FOREACH_ENUM_EREFLECTIONSOURCETYPE(op) \ op(EReflectionSourceType::CapturedScene) \ op(EReflectionSourceType::SpecifiedCubemap) enum class EReflectionSourceType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EReflectionSourceType ******************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS