// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/PrimaryAssetLabel.h" #include "Engine/AssetManagerTypes.h" #include "Engine/EngineTypes.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePrimaryAssetLabel() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UPrimaryAssetLabel(); ENGINE_API UClass* Z_Construct_UClass_UPrimaryAssetLabel_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UPrimaryDataAsset(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCollectionReference(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPrimaryAssetRules(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UPrimaryAssetLabel ******************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UPrimaryAssetLabel; UClass* UPrimaryAssetLabel::GetPrivateStaticClass() { using TClass = UPrimaryAssetLabel; if (!Z_Registration_Info_UClass_UPrimaryAssetLabel.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PrimaryAssetLabel"), Z_Registration_Info_UClass_UPrimaryAssetLabel.InnerSingleton, StaticRegisterNativesUPrimaryAssetLabel, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UPrimaryAssetLabel.InnerSingleton; } UClass* Z_Construct_UClass_UPrimaryAssetLabel_NoRegister() { return UPrimaryAssetLabel::GetPrivateStaticClass(); } struct Z_Construct_UClass_UPrimaryAssetLabel_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** A seed file that is created to mark referenced assets as part of this primary asset */" }, { "IncludePath", "Engine/PrimaryAssetLabel.h" }, { "ModuleRelativePath", "Classes/Engine/PrimaryAssetLabel.h" }, { "ToolTip", "A seed file that is created to mark referenced assets as part of this primary asset" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Rules_MetaData[] = { { "Category", "Rules" }, { "Comment", "/** Management rules for this specific asset, if set it will override the type rules */" }, { "ModuleRelativePath", "Classes/Engine/PrimaryAssetLabel.h" }, { "ShowOnlyInnerProperties", "" }, { "ToolTip", "Management rules for this specific asset, if set it will override the type rules" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bLabelAssetsInMyDirectory_MetaData[] = { { "Category", "PrimaryAssetLabel" }, { "Comment", "/** True to Label everything in this directory and sub directories */" }, { "ModuleRelativePath", "Classes/Engine/PrimaryAssetLabel.h" }, { "ToolTip", "True to Label everything in this directory and sub directories" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsRuntimeLabel_MetaData[] = { { "Category", "PrimaryAssetLabel" }, { "Comment", "/** Set to true if the label asset itself should be cooked and available at runtime. This does not affect the assets that are labeled, they are set with cook rule */" }, { "ModuleRelativePath", "Classes/Engine/PrimaryAssetLabel.h" }, { "ToolTip", "Set to true if the label asset itself should be cooked and available at runtime. This does not affect the assets that are labeled, they are set with cook rule" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIncludeRedirectors_MetaData[] = { { "Category", "PrimaryAssetLabel" }, { "Comment", "/** If true, redirectors found by the AssetLabel's explicit assets or directory will be labeled. If false, redirectors will be skipped. */" }, { "ModuleRelativePath", "Classes/Engine/PrimaryAssetLabel.h" }, { "ToolTip", "If true, redirectors found by the AssetLabel's explicit assets or directory will be labeled. If false, redirectors will be skipped." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExplicitAssets_MetaData[] = { { "AssetBundles", "Explicit" }, { "Category", "PrimaryAssetLabel" }, { "Comment", "/** List of manually specified assets to label */" }, { "ModuleRelativePath", "Classes/Engine/PrimaryAssetLabel.h" }, { "ToolTip", "List of manually specified assets to label" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ExplicitBlueprints_MetaData[] = { { "AssetBundles", "Explicit" }, { "BlueprintBaseOnly", "" }, { "Category", "PrimaryAssetLabel" }, { "Comment", "/** List of manually specified blueprint assets to label */" }, { "ModuleRelativePath", "Classes/Engine/PrimaryAssetLabel.h" }, { "ToolTip", "List of manually specified blueprint assets to label" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetCollection_MetaData[] = { { "Category", "PrimaryAssetLabel" }, { "Comment", "/** Collection to load asset references out of */" }, { "ModuleRelativePath", "Classes/Engine/PrimaryAssetLabel.h" }, { "ToolTip", "Collection to load asset references out of" }, }; #endif // WITH_METADATA // ********** Begin Class UPrimaryAssetLabel constinit property declarations *********************** static const UECodeGen_Private::FStructPropertyParams NewProp_Rules; static void NewProp_bLabelAssetsInMyDirectory_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bLabelAssetsInMyDirectory; static void NewProp_bIsRuntimeLabel_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsRuntimeLabel; static void NewProp_bIncludeRedirectors_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIncludeRedirectors; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_ExplicitAssets_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ExplicitAssets; static const UECodeGen_Private::FSoftClassPropertyParams NewProp_ExplicitBlueprints_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ExplicitBlueprints; static const UECodeGen_Private::FStructPropertyParams NewProp_AssetCollection; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UPrimaryAssetLabel constinit property declarations ************************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UPrimaryAssetLabel_Statics // ********** Begin Class UPrimaryAssetLabel Property Definitions ********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_Rules = { "Rules", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPrimaryAssetLabel, Rules), Z_Construct_UScriptStruct_FPrimaryAssetRules, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Rules_MetaData), NewProp_Rules_MetaData) }; // 3626341359 void Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bLabelAssetsInMyDirectory_SetBit(void* Obj) { ((UPrimaryAssetLabel*)Obj)->bLabelAssetsInMyDirectory = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bLabelAssetsInMyDirectory = { "bLabelAssetsInMyDirectory", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UPrimaryAssetLabel), &Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bLabelAssetsInMyDirectory_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bLabelAssetsInMyDirectory_MetaData), NewProp_bLabelAssetsInMyDirectory_MetaData) }; void Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bIsRuntimeLabel_SetBit(void* Obj) { ((UPrimaryAssetLabel*)Obj)->bIsRuntimeLabel = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bIsRuntimeLabel = { "bIsRuntimeLabel", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UPrimaryAssetLabel), &Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bIsRuntimeLabel_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsRuntimeLabel_MetaData), NewProp_bIsRuntimeLabel_MetaData) }; void Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bIncludeRedirectors_SetBit(void* Obj) { ((UPrimaryAssetLabel*)Obj)->bIncludeRedirectors = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bIncludeRedirectors = { "bIncludeRedirectors", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UPrimaryAssetLabel), &Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bIncludeRedirectors_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIncludeRedirectors_MetaData), NewProp_bIncludeRedirectors_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_ExplicitAssets_Inner = { "ExplicitAssets", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_ExplicitAssets = { "ExplicitAssets", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPrimaryAssetLabel, ExplicitAssets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExplicitAssets_MetaData), NewProp_ExplicitAssets_MetaData) }; const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_ExplicitBlueprints_Inner = { "ExplicitBlueprints", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_ExplicitBlueprints = { "ExplicitBlueprints", nullptr, (EPropertyFlags)0x0014000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPrimaryAssetLabel, ExplicitBlueprints), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ExplicitBlueprints_MetaData), NewProp_ExplicitBlueprints_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_AssetCollection = { "AssetCollection", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPrimaryAssetLabel, AssetCollection), Z_Construct_UScriptStruct_FCollectionReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetCollection_MetaData), NewProp_AssetCollection_MetaData) }; // 2789964701 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPrimaryAssetLabel_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_Rules, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bLabelAssetsInMyDirectory, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bIsRuntimeLabel, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_bIncludeRedirectors, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_ExplicitAssets_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_ExplicitAssets, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_ExplicitBlueprints_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_ExplicitBlueprints, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPrimaryAssetLabel_Statics::NewProp_AssetCollection, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPrimaryAssetLabel_Statics::PropPointers) < 2048); // ********** End Class UPrimaryAssetLabel Property Definitions ************************************ UObject* (*const Z_Construct_UClass_UPrimaryAssetLabel_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UPrimaryDataAsset, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPrimaryAssetLabel_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UPrimaryAssetLabel_Statics::ClassParams = { &UPrimaryAssetLabel::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UPrimaryAssetLabel_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UPrimaryAssetLabel_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPrimaryAssetLabel_Statics::Class_MetaDataParams), Z_Construct_UClass_UPrimaryAssetLabel_Statics::Class_MetaDataParams) }; void UPrimaryAssetLabel::StaticRegisterNativesUPrimaryAssetLabel() { } UClass* Z_Construct_UClass_UPrimaryAssetLabel() { if (!Z_Registration_Info_UClass_UPrimaryAssetLabel.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPrimaryAssetLabel.OuterSingleton, Z_Construct_UClass_UPrimaryAssetLabel_Statics::ClassParams); } return Z_Registration_Info_UClass_UPrimaryAssetLabel.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPrimaryAssetLabel); UPrimaryAssetLabel::~UPrimaryAssetLabel() {} // ********** End Class UPrimaryAssetLabel ********************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PrimaryAssetLabel_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UPrimaryAssetLabel, UPrimaryAssetLabel::StaticClass, TEXT("UPrimaryAssetLabel"), &Z_Registration_Info_UClass_UPrimaryAssetLabel, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPrimaryAssetLabel), 3308207450U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PrimaryAssetLabel_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PrimaryAssetLabel_h__Script_Engine_2379444304{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PrimaryAssetLabel_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_PrimaryAssetLabel_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS