// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PluginBlueprintLibrary.h" #ifdef ENGINE_PluginBlueprintLibrary_generated_h #error "PluginBlueprintLibrary.generated.h already included, missing '#pragma once' in PluginBlueprintLibrary.h" #endif #define ENGINE_PluginBlueprintLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FSoftObjectPath; // ********** Begin Class UPluginBlueprintLibrary ************************************************** #define FID_Engine_Source_Runtime_Engine_Public_PluginBlueprintLibrary_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execIsPluginMounted); \ DECLARE_FUNCTION(execGetPluginEditorCustomVirtualPath); \ DECLARE_FUNCTION(execGetPluginDescription); \ DECLARE_FUNCTION(execGetPluginVersionName); \ DECLARE_FUNCTION(execGetPluginVersion); \ DECLARE_FUNCTION(execGetPluginMountedAssetPath); \ DECLARE_FUNCTION(execGetPluginContentDir); \ DECLARE_FUNCTION(execGetPluginBaseDir); \ DECLARE_FUNCTION(execGetPluginDescriptorFilePath); \ DECLARE_FUNCTION(execGetPluginNameForObjectPath); \ DECLARE_FUNCTION(execGetEnabledPluginNames); \ DECLARE_FUNCTION(execGetAdditionalProjectPluginSearchPaths); \ DECLARE_FUNCTION(execGetAdditionalPluginSearchPaths); struct Z_Construct_UClass_UPluginBlueprintLibrary_Statics; ENGINE_API UClass* Z_Construct_UClass_UPluginBlueprintLibrary_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_PluginBlueprintLibrary_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPluginBlueprintLibrary(); \ friend struct ::Z_Construct_UClass_UPluginBlueprintLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UPluginBlueprintLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UPluginBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPluginBlueprintLibrary_NoRegister) \ DECLARE_SERIALIZER(UPluginBlueprintLibrary) #define FID_Engine_Source_Runtime_Engine_Public_PluginBlueprintLibrary_h_20_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UPluginBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UPluginBlueprintLibrary(UPluginBlueprintLibrary&&) = delete; \ UPluginBlueprintLibrary(const UPluginBlueprintLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPluginBlueprintLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPluginBlueprintLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPluginBlueprintLibrary) \ ENGINE_API virtual ~UPluginBlueprintLibrary(); #define FID_Engine_Source_Runtime_Engine_Public_PluginBlueprintLibrary_h_17_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_PluginBlueprintLibrary_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_PluginBlueprintLibrary_h_20_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_PluginBlueprintLibrary_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_PluginBlueprintLibrary_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPluginBlueprintLibrary; // ********** End Class UPluginBlueprintLibrary **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_PluginBlueprintLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS