// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PhysicsEngine/PhysicsSpringComponent.h" #ifdef ENGINE_PhysicsSpringComponent_generated_h #error "PhysicsSpringComponent.generated.h already included, missing '#pragma once' in PhysicsSpringComponent.h" #endif #define ENGINE_PhysicsSpringComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UPhysicsSpringComponent ************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsSpringComponent_h_21_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetSpringDirection); \ DECLARE_FUNCTION(execGetSpringCurrentEndPoint); \ DECLARE_FUNCTION(execGetSpringRestingPoint); \ DECLARE_FUNCTION(execGetNormalizedCompressionScalar); struct Z_Construct_UClass_UPhysicsSpringComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_UPhysicsSpringComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsSpringComponent_h_21_INCLASS \ private: \ static void StaticRegisterNativesUPhysicsSpringComponent(); \ friend struct ::Z_Construct_UClass_UPhysicsSpringComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UPhysicsSpringComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UPhysicsSpringComponent, USceneComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPhysicsSpringComponent_NoRegister) \ DECLARE_SERIALIZER(UPhysicsSpringComponent) #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsSpringComponent_h_21_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UPhysicsSpringComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsSpringComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPhysicsSpringComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsSpringComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UPhysicsSpringComponent(UPhysicsSpringComponent&&) = delete; \ UPhysicsSpringComponent(const UPhysicsSpringComponent&) = delete; \ ENGINE_API virtual ~UPhysicsSpringComponent(); #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsSpringComponent_h_18_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsSpringComponent_h_21_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsSpringComponent_h_21_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsSpringComponent_h_21_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsSpringComponent_h_21_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPhysicsSpringComponent; // ********** End Class UPhysicsSpringComponent **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsSpringComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS