// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Physics/PhysicsQueryHandler.h" #ifdef ENGINE_PhysicsQueryHandler_generated_h #error "PhysicsQueryHandler.generated.h already included, missing '#pragma once' in PhysicsQueryHandler.h" #endif #define ENGINE_PhysicsQueryHandler_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UPhysicsQueryHandler ***************************************************** struct Z_Construct_UClass_UPhysicsQueryHandler_Statics; ENGINE_API UClass* Z_Construct_UClass_UPhysicsQueryHandler_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPhysicsQueryHandler(); \ friend struct ::Z_Construct_UClass_UPhysicsQueryHandler_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UPhysicsQueryHandler_NoRegister(); \ public: \ DECLARE_CLASS2(UPhysicsQueryHandler, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPhysicsQueryHandler_NoRegister) \ DECLARE_SERIALIZER(UPhysicsQueryHandler) #define FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UPhysicsQueryHandler(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UPhysicsQueryHandler(UPhysicsQueryHandler&&) = delete; \ UPhysicsQueryHandler(const UPhysicsQueryHandler&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UPhysicsQueryHandler); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsQueryHandler); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsQueryHandler) \ ENGINE_API virtual ~UPhysicsQueryHandler(); #define FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_27_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h_31_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPhysicsQueryHandler; // ********** End Class UPhysicsQueryHandler ******************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Physics_PhysicsQueryHandler_h // ********** Begin Enum EPhysicsQueryKind ********************************************************* #define FOREACH_ENUM_EPHYSICSQUERYKIND(op) \ op(EPhysicsQueryKind::Test) \ op(EPhysicsQueryKind::Single) \ op(EPhysicsQueryKind::Multi) enum class EPhysicsQueryKind : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EPhysicsQueryKind *********************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS