// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PhysicsEngine/PhysicsObjectBlueprintLibrary.h" #ifdef ENGINE_PhysicsObjectBlueprintLibrary_generated_h #error "PhysicsObjectBlueprintLibrary.generated.h already included, missing '#pragma once' in PhysicsObjectBlueprintLibrary.h" #endif #define ENGINE_PhysicsObjectBlueprintLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UPrimitiveComponent; struct FClosestPhysicsObjectResult; // ********** Begin Class UPhysicsObjectBlueprintLibrary ******************************************* #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execApplyRadialImpulse); \ DECLARE_FUNCTION(execGetPhysicsObjectWorldTransform); \ DECLARE_FUNCTION(execExtractClosestPhysicsObjectResults); \ DECLARE_FUNCTION(execGetClosestPhysicsObjectFromWorldLocation); struct Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics; ENGINE_API UClass* Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h_14_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUPhysicsObjectBlueprintLibrary(); \ friend struct ::Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UPhysicsObjectBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UPhysicsObjectBlueprintLibrary_NoRegister) \ DECLARE_SERIALIZER(UPhysicsObjectBlueprintLibrary) #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h_14_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UPhysicsObjectBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UPhysicsObjectBlueprintLibrary(UPhysicsObjectBlueprintLibrary&&) = delete; \ UPhysicsObjectBlueprintLibrary(const UPhysicsObjectBlueprintLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UPhysicsObjectBlueprintLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPhysicsObjectBlueprintLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPhysicsObjectBlueprintLibrary) \ NO_API virtual ~UPhysicsObjectBlueprintLibrary(); #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h_11_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h_14_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h_14_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h_14_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UPhysicsObjectBlueprintLibrary; // ********** End Class UPhysicsObjectBlueprintLibrary ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsObjectBlueprintLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS