// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "PhysicsEngine/PhysicsConstraintActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodePhysicsConstraintActor() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_APhysicsConstraintActor(); ENGINE_API UClass* Z_Construct_UClass_APhysicsConstraintActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_ARigidBodyBase(); ENGINE_API UClass* Z_Construct_UClass_UPhysicsConstraintComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class APhysicsConstraintActor ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_APhysicsConstraintActor; UClass* APhysicsConstraintActor::GetPrivateStaticClass() { using TClass = APhysicsConstraintActor; if (!Z_Registration_Info_UClass_APhysicsConstraintActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("PhysicsConstraintActor"), Z_Registration_Info_UClass_APhysicsConstraintActor.InnerSingleton, StaticRegisterNativesAPhysicsConstraintActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_APhysicsConstraintActor.InnerSingleton; } UClass* Z_Construct_UClass_APhysicsConstraintActor_NoRegister() { return APhysicsConstraintActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_APhysicsConstraintActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IgnoreCategoryKeywordsInSubclasses", "true" }, { "IncludePath", "PhysicsEngine/PhysicsConstraintActor.h" }, { "IsConversionRoot", "true" }, { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsConstraintActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintComp_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "ConstraintActor" }, { "EditInline", "true" }, { "ExposeFunctionCategories", "JointDrive,Physics|Components|PhysicsConstraint" }, { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsConstraintActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintActor1_MetaData[] = { { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsConstraintActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ConstraintActor2_MetaData[] = { { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsConstraintActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bDisableCollision_MetaData[] = { { "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsConstraintActor.h" }, }; #endif // WITH_METADATA // ********** Begin Class APhysicsConstraintActor constinit property declarations ****************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ConstraintComp; static const UECodeGen_Private::FObjectPropertyParams NewProp_ConstraintActor1; static const UECodeGen_Private::FObjectPropertyParams NewProp_ConstraintActor2; static void NewProp_bDisableCollision_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bDisableCollision; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class APhysicsConstraintActor constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_APhysicsConstraintActor_Statics // ********** Begin Class APhysicsConstraintActor Property Definitions ***************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_ConstraintComp = { "ConstraintComp", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APhysicsConstraintActor, ConstraintComp), Z_Construct_UClass_UPhysicsConstraintComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintComp_MetaData), NewProp_ConstraintComp_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_ConstraintActor1 = { "ConstraintActor1", nullptr, (EPropertyFlags)0x0114000020000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APhysicsConstraintActor, ConstraintActor1_DEPRECATED), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintActor1_MetaData), NewProp_ConstraintActor1_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_ConstraintActor2 = { "ConstraintActor2", nullptr, (EPropertyFlags)0x0114000020000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(APhysicsConstraintActor, ConstraintActor2_DEPRECATED), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ConstraintActor2_MetaData), NewProp_ConstraintActor2_MetaData) }; void Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_bDisableCollision_SetBit(void* Obj) { ((APhysicsConstraintActor*)Obj)->bDisableCollision_DEPRECATED = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_bDisableCollision = { "bDisableCollision", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(APhysicsConstraintActor), &Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_bDisableCollision_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bDisableCollision_MetaData), NewProp_bDisableCollision_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_APhysicsConstraintActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_ConstraintComp, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_ConstraintActor1, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_ConstraintActor2, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_APhysicsConstraintActor_Statics::NewProp_bDisableCollision, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APhysicsConstraintActor_Statics::PropPointers) < 2048); // ********** End Class APhysicsConstraintActor Property Definitions ******************************* UObject* (*const Z_Construct_UClass_APhysicsConstraintActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_ARigidBodyBase, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_APhysicsConstraintActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_APhysicsConstraintActor_Statics::ClassParams = { &APhysicsConstraintActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_APhysicsConstraintActor_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_APhysicsConstraintActor_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_APhysicsConstraintActor_Statics::Class_MetaDataParams), Z_Construct_UClass_APhysicsConstraintActor_Statics::Class_MetaDataParams) }; void APhysicsConstraintActor::StaticRegisterNativesAPhysicsConstraintActor() { } UClass* Z_Construct_UClass_APhysicsConstraintActor() { if (!Z_Registration_Info_UClass_APhysicsConstraintActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_APhysicsConstraintActor.OuterSingleton, Z_Construct_UClass_APhysicsConstraintActor_Statics::ClassParams); } return Z_Registration_Info_UClass_APhysicsConstraintActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, APhysicsConstraintActor); APhysicsConstraintActor::~APhysicsConstraintActor() {} // ********** End Class APhysicsConstraintActor **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintActor_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_APhysicsConstraintActor, APhysicsConstraintActor::StaticClass, TEXT("APhysicsConstraintActor"), &Z_Registration_Info_UClass_APhysicsConstraintActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(APhysicsConstraintActor), 4261328203U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintActor_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintActor_h__Script_Engine_164890088{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsConstraintActor_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS