// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "StateStream/ParticleSystemStateStreamHandle.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeParticleSystemStateStreamHandle() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FParticleSystemHandle(); STATESTREAM_API UScriptStruct* Z_Construct_UScriptStruct_FStateStreamHandle(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FParticleSystemHandle ********************************************* struct Z_Construct_UScriptStruct_FParticleSystemHandle_Statics { static inline consteval int32 GetStructSize() { return sizeof(FParticleSystemHandle); } static inline consteval int16 GetStructAlignment() { return alignof(FParticleSystemHandle); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "////////////////////////////////////////////////////////////////////////////////////////////////////\n// Handle for mesh instance\n" }, { "ModuleRelativePath", "Public/StateStream/ParticleSystemStateStreamHandle.h" }, { "StateStreamHandle", "true" }, { "ToolTip", "/\n Handle for mesh instance" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FParticleSystemHandle constinit property declarations ************* // ********** End ScriptStruct FParticleSystemHandle constinit property declarations *************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FParticleSystemHandle_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FParticleSystemHandle cannot be polymorphic unless super FStateStreamHandle is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FParticleSystemHandle; class UScriptStruct* FParticleSystemHandle::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FParticleSystemHandle.OuterSingleton) { Z_Registration_Info_UScriptStruct_FParticleSystemHandle.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FParticleSystemHandle, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ParticleSystemHandle")); } return Z_Registration_Info_UScriptStruct_FParticleSystemHandle.OuterSingleton; } const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FParticleSystemHandle_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, Z_Construct_UScriptStruct_FStateStreamHandle, &NewStructOps, "ParticleSystemHandle", nullptr, 0, sizeof(FParticleSystemHandle), alignof(FParticleSystemHandle), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FParticleSystemHandle_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FParticleSystemHandle_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FParticleSystemHandle() { if (!Z_Registration_Info_UScriptStruct_FParticleSystemHandle.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FParticleSystemHandle.InnerSingleton, Z_Construct_UScriptStruct_FParticleSystemHandle_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FParticleSystemHandle.InnerSingleton); } // ********** End ScriptStruct FParticleSystemHandle *********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_ParticleSystemStateStreamHandle_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FParticleSystemHandle::StaticStruct, Z_Construct_UScriptStruct_FParticleSystemHandle_Statics::NewStructOps, TEXT("ParticleSystemHandle"),&Z_Registration_Info_UScriptStruct_FParticleSystemHandle, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FParticleSystemHandle), 379281643U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_ParticleSystemStateStreamHandle_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_ParticleSystemStateStreamHandle_h__Script_Engine_3384340858{ TEXT("/Script/Engine"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_ParticleSystemStateStreamHandle_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_StateStream_ParticleSystemStateStreamHandle_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS