// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/VectorField/ParticleModuleVectorFieldRotation.h" #ifdef ENGINE_ParticleModuleVectorFieldRotation_generated_h #error "ParticleModuleVectorFieldRotation.generated.h already included, missing '#pragma once' in ParticleModuleVectorFieldRotation.h" #endif #define ENGINE_ParticleModuleVectorFieldRotation_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UParticleModuleVectorFieldRotation *************************************** struct Z_Construct_UClass_UParticleModuleVectorFieldRotation_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModuleVectorFieldRotation_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_VectorField_ParticleModuleVectorFieldRotation_h_18_INCLASS \ private: \ static void StaticRegisterNativesUParticleModuleVectorFieldRotation(); \ friend struct ::Z_Construct_UClass_UParticleModuleVectorFieldRotation_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleVectorFieldRotation_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModuleVectorFieldRotation, UParticleModuleVectorFieldBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleVectorFieldRotation_NoRegister) \ DECLARE_SERIALIZER(UParticleModuleVectorFieldRotation) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_VectorField_ParticleModuleVectorFieldRotation_h_18_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UParticleModuleVectorFieldRotation(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleVectorFieldRotation) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UParticleModuleVectorFieldRotation); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleVectorFieldRotation); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModuleVectorFieldRotation(UParticleModuleVectorFieldRotation&&) = delete; \ UParticleModuleVectorFieldRotation(const UParticleModuleVectorFieldRotation&) = delete; \ NO_API virtual ~UParticleModuleVectorFieldRotation(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_VectorField_ParticleModuleVectorFieldRotation_h_15_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_VectorField_ParticleModuleVectorFieldRotation_h_18_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_VectorField_ParticleModuleVectorFieldRotation_h_18_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_VectorField_ParticleModuleVectorFieldRotation_h_18_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModuleVectorFieldRotation; // ********** End Class UParticleModuleVectorFieldRotation ***************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_VectorField_ParticleModuleVectorFieldRotation_h PRAGMA_ENABLE_DEPRECATION_WARNINGS