// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/Location/ParticleModuleLocationPrimitiveBase.h" #ifdef ENGINE_ParticleModuleLocationPrimitiveBase_generated_h #error "ParticleModuleLocationPrimitiveBase.generated.h already included, missing '#pragma once' in ParticleModuleLocationPrimitiveBase.h" #endif #define ENGINE_ParticleModuleLocationPrimitiveBase_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UParticleModuleLocationPrimitiveBase ************************************* struct Z_Construct_UClass_UParticleModuleLocationPrimitiveBase_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModuleLocationPrimitiveBase_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationPrimitiveBase_h_22_INCLASS \ private: \ static void StaticRegisterNativesUParticleModuleLocationPrimitiveBase(); \ friend struct ::Z_Construct_UClass_UParticleModuleLocationPrimitiveBase_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleLocationPrimitiveBase_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModuleLocationPrimitiveBase, UParticleModuleLocationBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleLocationPrimitiveBase_NoRegister) \ DECLARE_SERIALIZER(UParticleModuleLocationPrimitiveBase) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationPrimitiveBase_h_22_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UParticleModuleLocationPrimitiveBase(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleLocationPrimitiveBase) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModuleLocationPrimitiveBase); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleLocationPrimitiveBase); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModuleLocationPrimitiveBase(UParticleModuleLocationPrimitiveBase&&) = delete; \ UParticleModuleLocationPrimitiveBase(const UParticleModuleLocationPrimitiveBase&) = delete; \ ENGINE_API virtual ~UParticleModuleLocationPrimitiveBase(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationPrimitiveBase_h_19_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationPrimitiveBase_h_22_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationPrimitiveBase_h_22_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationPrimitiveBase_h_22_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModuleLocationPrimitiveBase; // ********** End Class UParticleModuleLocationPrimitiveBase *************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocationPrimitiveBase_h PRAGMA_ENABLE_DEPRECATION_WARNINGS