// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/Location/ParticleModuleLocation.h" #ifdef ENGINE_ParticleModuleLocation_generated_h #error "ParticleModuleLocation.generated.h already included, missing '#pragma once' in ParticleModuleLocation.h" #endif #define ENGINE_ParticleModuleLocation_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UParticleModuleLocation ************************************************** struct Z_Construct_UClass_UParticleModuleLocation_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModuleLocation_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocation_h_17_INCLASS \ private: \ static void StaticRegisterNativesUParticleModuleLocation(); \ friend struct ::Z_Construct_UClass_UParticleModuleLocation_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleLocation_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModuleLocation, UParticleModuleLocationBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleLocation_NoRegister) \ DECLARE_SERIALIZER(UParticleModuleLocation) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocation_h_17_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UParticleModuleLocation(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleLocation) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModuleLocation); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleLocation); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModuleLocation(UParticleModuleLocation&&) = delete; \ UParticleModuleLocation(const UParticleModuleLocation&) = delete; \ ENGINE_API virtual ~UParticleModuleLocation(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocation_h_14_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocation_h_17_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocation_h_17_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocation_h_17_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModuleLocation; // ********** End Class UParticleModuleLocation **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Location_ParticleModuleLocation_h PRAGMA_ENABLE_DEPRECATION_WARNINGS