// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/Event/ParticleModuleEventGenerator.h" #ifdef ENGINE_ParticleModuleEventGenerator_generated_h #error "ParticleModuleEventGenerator.generated.h already included, missing '#pragma once' in ParticleModuleEventGenerator.h" #endif #define ENGINE_ParticleModuleEventGenerator_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FParticleEvent_GenerateInfo *************************************** struct Z_Construct_UScriptStruct_FParticleEvent_GenerateInfo_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Event_ParticleModuleEventGenerator_h_20_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FParticleEvent_GenerateInfo_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FParticleEvent_GenerateInfo; // ********** End ScriptStruct FParticleEvent_GenerateInfo ***************************************** // ********** Begin Class UParticleModuleEventGenerator ******************************************** struct Z_Construct_UClass_UParticleModuleEventGenerator_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModuleEventGenerator_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Event_ParticleModuleEventGenerator_h_73_INCLASS \ private: \ static void StaticRegisterNativesUParticleModuleEventGenerator(); \ friend struct ::Z_Construct_UClass_UParticleModuleEventGenerator_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleEventGenerator_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModuleEventGenerator, UParticleModuleEventBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleEventGenerator_NoRegister) \ DECLARE_SERIALIZER(UParticleModuleEventGenerator) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Event_ParticleModuleEventGenerator_h_73_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UParticleModuleEventGenerator(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleEventGenerator) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModuleEventGenerator); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleEventGenerator); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModuleEventGenerator(UParticleModuleEventGenerator&&) = delete; \ UParticleModuleEventGenerator(const UParticleModuleEventGenerator&) = delete; \ ENGINE_API virtual ~UParticleModuleEventGenerator(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Event_ParticleModuleEventGenerator_h_70_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Event_ParticleModuleEventGenerator_h_73_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Event_ParticleModuleEventGenerator_h_73_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Event_ParticleModuleEventGenerator_h_73_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModuleEventGenerator; // ********** End Class UParticleModuleEventGenerator ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Event_ParticleModuleEventGenerator_h PRAGMA_ENABLE_DEPRECATION_WARNINGS