// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Particles/Collision/ParticleModuleCollisionGPU.h" #include "Distributions/DistributionFloat.h" #include "Particles/ParticleSystem.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeParticleModuleCollisionGPU() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UParticleModuleCollisionBase(); ENGINE_API UClass* Z_Construct_UClass_UParticleModuleCollisionGPU(); ENGINE_API UClass* Z_Construct_UClass_UParticleModuleCollisionGPU_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EParticleCollisionMode(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EParticleCollisionResponse(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FRawDistributionFloat(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EParticleCollisionResponse ************************************************ static FEnumRegistrationInfo Z_Registration_Info_UEnum_EParticleCollisionResponse; static UEnum* EParticleCollisionResponse_StaticEnum() { if (!Z_Registration_Info_UEnum_EParticleCollisionResponse.OuterSingleton) { Z_Registration_Info_UEnum_EParticleCollisionResponse.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EParticleCollisionResponse, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EParticleCollisionResponse")); } return Z_Registration_Info_UEnum_EParticleCollisionResponse.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EParticleCollisionResponse_StaticEnum(); } struct Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Bounce.Comment", "/** The particle will bounce off of the surface. */" }, { "Bounce.Name", "EParticleCollisionResponse::Bounce" }, { "Bounce.ToolTip", "The particle will bounce off of the surface." }, { "Comment", "/**\n * How particles respond to collision events.\n */" }, { "Kill.Comment", "/** The particle will be killed. */" }, { "Kill.Name", "EParticleCollisionResponse::Kill" }, { "Kill.ToolTip", "The particle will be killed." }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, { "Stop.Comment", "/** The particle will stop on the surface. */" }, { "Stop.Name", "EParticleCollisionResponse::Stop" }, { "Stop.ToolTip", "The particle will stop on the surface." }, { "ToolTip", "How particles respond to collision events." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EParticleCollisionResponse::Bounce", (int64)EParticleCollisionResponse::Bounce }, { "EParticleCollisionResponse::Stop", (int64)EParticleCollisionResponse::Stop }, { "EParticleCollisionResponse::Kill", (int64)EParticleCollisionResponse::Kill }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "EParticleCollisionResponse", "EParticleCollisionResponse::Type", Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Namespaced, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_EParticleCollisionResponse() { if (!Z_Registration_Info_UEnum_EParticleCollisionResponse.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EParticleCollisionResponse.InnerSingleton, Z_Construct_UEnum_Engine_EParticleCollisionResponse_Statics::EnumParams); } return Z_Registration_Info_UEnum_EParticleCollisionResponse.InnerSingleton; } // ********** End Enum EParticleCollisionResponse ************************************************** // ********** Begin Class UParticleModuleCollisionGPU ********************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UParticleModuleCollisionGPU; UClass* UParticleModuleCollisionGPU::GetPrivateStaticClass() { using TClass = UParticleModuleCollisionGPU; if (!Z_Registration_Info_UClass_UParticleModuleCollisionGPU.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ParticleModuleCollisionGPU"), Z_Registration_Info_UClass_UParticleModuleCollisionGPU.InnerSingleton, StaticRegisterNativesUParticleModuleCollisionGPU, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UParticleModuleCollisionGPU.InnerSingleton; } UClass* Z_Construct_UClass_UParticleModuleCollisionGPU_NoRegister() { return UParticleModuleCollisionGPU::GetPrivateStaticClass(); } struct Z_Construct_UClass_UParticleModuleCollisionGPU_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "DisplayName", "Collision" }, { "HideCategories", "Object Object Object" }, { "IncludePath", "Particles/Collision/ParticleModuleCollisionGPU.h" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Resilience_MetaData[] = { { "Category", "Collision" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, { "ToolTip", "The bounciness of the particle." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ResilienceScaleOverLife_MetaData[] = { { "Category", "Collision" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, { "ToolTip", "Scales the bounciness of the particle over its life." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Friction_MetaData[] = { { "Category", "Collision" }, { "Comment", "/** \n\x09 * Friction applied to all particles during a collision or while moving\n\x09 * along a surface.\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, { "ToolTip", "Friction applied to all particles during a collision or while moving\nalong a surface." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RandomSpread_MetaData[] = { { "Category", "Collision" }, { "ClampMax", "1" }, { "ClampMin", "0" }, { "Comment", "/** \n\x09 * Controls how wide the bouncing particles are distributed (0 = disabled).\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, { "ToolTip", "Controls how wide the bouncing particles are distributed (0 = disabled)." }, { "UIMax", "1" }, { "UIMin", "0" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RandomDistribution_MetaData[] = { { "Category", "Collision" }, { "ClampMin", "1" }, { "Comment", "/** \n\x09 * Controls bouncing particles distribution (1 = uniform distribution; 2 = squared distribution).\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, { "ToolTip", "Controls bouncing particles distribution (1 = uniform distribution; 2 = squared distribution)." }, { "UIMin", "1" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RadiusScale_MetaData[] = { { "Category", "Collision" }, { "Comment", "/**\n\x09 * Scale applied to the size of the particle to obtain the collision radius.\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, { "ToolTip", "Scale applied to the size of the particle to obtain the collision radius." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RadiusBias_MetaData[] = { { "Category", "Collision" }, { "Comment", "/**\n\x09 * Bias applied to the collision radius.\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, { "ToolTip", "Bias applied to the collision radius." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Response_MetaData[] = { { "Category", "Collision" }, { "Comment", "/**\n\x09 * How particles respond to a collision event.\n\x09 */" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, { "ToolTip", "How particles respond to a collision event." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CollisionMode_MetaData[] = { { "Category", "Collision" }, { "ModuleRelativePath", "Classes/Particles/Collision/ParticleModuleCollisionGPU.h" }, }; #endif // WITH_METADATA // ********** Begin Class UParticleModuleCollisionGPU constinit property declarations ************** static const UECodeGen_Private::FStructPropertyParams NewProp_Resilience; static const UECodeGen_Private::FStructPropertyParams NewProp_ResilienceScaleOverLife; static const UECodeGen_Private::FFloatPropertyParams NewProp_Friction; static const UECodeGen_Private::FFloatPropertyParams NewProp_RandomSpread; static const UECodeGen_Private::FFloatPropertyParams NewProp_RandomDistribution; static const UECodeGen_Private::FFloatPropertyParams NewProp_RadiusScale; static const UECodeGen_Private::FFloatPropertyParams NewProp_RadiusBias; static const UECodeGen_Private::FBytePropertyParams NewProp_Response; static const UECodeGen_Private::FBytePropertyParams NewProp_CollisionMode; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UParticleModuleCollisionGPU constinit property declarations **************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UParticleModuleCollisionGPU_Statics // ********** Begin Class UParticleModuleCollisionGPU Property Definitions ************************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Resilience = { "Resilience", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, Resilience), Z_Construct_UScriptStruct_FRawDistributionFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Resilience_MetaData), NewProp_Resilience_MetaData) }; // 336113398 const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_ResilienceScaleOverLife = { "ResilienceScaleOverLife", nullptr, (EPropertyFlags)0x0010008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, ResilienceScaleOverLife), Z_Construct_UScriptStruct_FRawDistributionFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ResilienceScaleOverLife_MetaData), NewProp_ResilienceScaleOverLife_MetaData) }; // 336113398 const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Friction = { "Friction", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, Friction), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Friction_MetaData), NewProp_Friction_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RandomSpread = { "RandomSpread", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, RandomSpread), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RandomSpread_MetaData), NewProp_RandomSpread_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RandomDistribution = { "RandomDistribution", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, RandomDistribution), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RandomDistribution_MetaData), NewProp_RandomDistribution_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RadiusScale = { "RadiusScale", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, RadiusScale), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RadiusScale_MetaData), NewProp_RadiusScale_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RadiusBias = { "RadiusBias", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, RadiusBias), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RadiusBias_MetaData), NewProp_RadiusBias_MetaData) }; const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Response = { "Response", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, Response), Z_Construct_UEnum_Engine_EParticleCollisionResponse, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Response_MetaData), NewProp_Response_MetaData) }; // 748679392 const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_CollisionMode = { "CollisionMode", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UParticleModuleCollisionGPU, CollisionMode), Z_Construct_UEnum_Engine_EParticleCollisionMode, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CollisionMode_MetaData), NewProp_CollisionMode_MetaData) }; // 152627735 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Resilience, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_ResilienceScaleOverLife, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Friction, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RandomSpread, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RandomDistribution, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RadiusScale, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_RadiusBias, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_Response, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::NewProp_CollisionMode, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::PropPointers) < 2048); // ********** End Class UParticleModuleCollisionGPU Property Definitions *************************** UObject* (*const Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UParticleModuleCollisionBase, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::ClassParams = { &UParticleModuleCollisionGPU::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::PropPointers), 0, 0x008810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::Class_MetaDataParams), Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::Class_MetaDataParams) }; void UParticleModuleCollisionGPU::StaticRegisterNativesUParticleModuleCollisionGPU() { } UClass* Z_Construct_UClass_UParticleModuleCollisionGPU() { if (!Z_Registration_Info_UClass_UParticleModuleCollisionGPU.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UParticleModuleCollisionGPU.OuterSingleton, Z_Construct_UClass_UParticleModuleCollisionGPU_Statics::ClassParams); } return Z_Registration_Info_UClass_UParticleModuleCollisionGPU.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UParticleModuleCollisionGPU); UParticleModuleCollisionGPU::~UParticleModuleCollisionGPU() {} // ********** End Class UParticleModuleCollisionGPU ************************************************ // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EParticleCollisionResponse_StaticEnum, TEXT("EParticleCollisionResponse"), &Z_Registration_Info_UEnum_EParticleCollisionResponse, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 748679392U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UParticleModuleCollisionGPU, UParticleModuleCollisionGPU::StaticClass, TEXT("UParticleModuleCollisionGPU"), &Z_Registration_Info_UClass_UParticleModuleCollisionGPU, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UParticleModuleCollisionGPU), 1712304857U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_1911720165{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics::ClassInfo), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Particles_Collision_ParticleModuleCollisionGPU_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS