// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/Camera/ParticleModuleCameraOffset.h" #ifdef ENGINE_ParticleModuleCameraOffset_generated_h #error "ParticleModuleCameraOffset.generated.h already included, missing '#pragma once' in ParticleModuleCameraOffset.h" #endif #define ENGINE_ParticleModuleCameraOffset_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UParticleModuleCameraOffset ********************************************** struct Z_Construct_UClass_UParticleModuleCameraOffset_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModuleCameraOffset_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Camera_ParticleModuleCameraOffset_h_30_INCLASS \ private: \ static void StaticRegisterNativesUParticleModuleCameraOffset(); \ friend struct ::Z_Construct_UClass_UParticleModuleCameraOffset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleCameraOffset_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModuleCameraOffset, UParticleModuleCameraBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleCameraOffset_NoRegister) \ DECLARE_SERIALIZER(UParticleModuleCameraOffset) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Camera_ParticleModuleCameraOffset_h_30_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UParticleModuleCameraOffset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleCameraOffset) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModuleCameraOffset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleCameraOffset); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModuleCameraOffset(UParticleModuleCameraOffset&&) = delete; \ UParticleModuleCameraOffset(const UParticleModuleCameraOffset&) = delete; \ ENGINE_API virtual ~UParticleModuleCameraOffset(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Camera_ParticleModuleCameraOffset_h_27_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Camera_ParticleModuleCameraOffset_h_30_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Camera_ParticleModuleCameraOffset_h_30_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Camera_ParticleModuleCameraOffset_h_30_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModuleCameraOffset; // ********** End Class UParticleModuleCameraOffset ************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Camera_ParticleModuleCameraOffset_h // ********** Begin Enum EParticleCameraOffsetUpdateMethod ***************************************** #define FOREACH_ENUM_EPARTICLECAMERAOFFSETUPDATEMETHOD(op) \ op(EPCOUM_DirectSet) \ op(EPCOUM_Additive) \ op(EPCOUM_Scalar) enum EParticleCameraOffsetUpdateMethod : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EParticleCameraOffsetUpdateMethod ******************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS