// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/Attractor/ParticleModuleAttractorParticle.h" #ifdef ENGINE_ParticleModuleAttractorParticle_generated_h #error "ParticleModuleAttractorParticle.generated.h already included, missing '#pragma once' in ParticleModuleAttractorParticle.h" #endif #define ENGINE_ParticleModuleAttractorParticle_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UParticleModuleAttractorParticle ***************************************** struct Z_Construct_UClass_UParticleModuleAttractorParticle_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModuleAttractorParticle_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Attractor_ParticleModuleAttractorParticle_h_26_INCLASS \ private: \ static void StaticRegisterNativesUParticleModuleAttractorParticle(); \ friend struct ::Z_Construct_UClass_UParticleModuleAttractorParticle_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModuleAttractorParticle_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModuleAttractorParticle, UParticleModuleAttractorBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModuleAttractorParticle_NoRegister) \ DECLARE_SERIALIZER(UParticleModuleAttractorParticle) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Attractor_ParticleModuleAttractorParticle_h_26_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UParticleModuleAttractorParticle(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModuleAttractorParticle) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModuleAttractorParticle); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModuleAttractorParticle); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModuleAttractorParticle(UParticleModuleAttractorParticle&&) = delete; \ UParticleModuleAttractorParticle(const UParticleModuleAttractorParticle&) = delete; \ ENGINE_API virtual ~UParticleModuleAttractorParticle(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Attractor_ParticleModuleAttractorParticle_h_23_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_Attractor_ParticleModuleAttractorParticle_h_26_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Attractor_ParticleModuleAttractorParticle_h_26_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_Attractor_ParticleModuleAttractorParticle_h_26_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModuleAttractorParticle; // ********** End Class UParticleModuleAttractorParticle ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_Attractor_ParticleModuleAttractorParticle_h // ********** Begin Enum EAttractorParticleSelectionMethod ***************************************** #define FOREACH_ENUM_EATTRACTORPARTICLESELECTIONMETHOD(op) \ op(EAPSM_Random) \ op(EAPSM_Sequential) enum EAttractorParticleSelectionMethod : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EAttractorParticleSelectionMethod ******************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS