// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ParticleHelper.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeParticleHelper() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UEnum* Z_Construct_UEnum_Engine_EParticleDetailMode(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EParticleSignificanceLevel(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Enum EParticleDetailMode ******************************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_EParticleDetailMode; static UEnum* EParticleDetailMode_StaticEnum() { if (!Z_Registration_Info_UEnum_EParticleDetailMode.OuterSingleton) { Z_Registration_Info_UEnum_EParticleDetailMode.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EParticleDetailMode, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EParticleDetailMode")); } return Z_Registration_Info_UEnum_EParticleDetailMode.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EParticleDetailMode_StaticEnum(); } struct Z_Construct_UEnum_Engine_EParticleDetailMode_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/** Detail mode for scene component rendering. */" }, { "ModuleRelativePath", "Public/ParticleHelper.h" }, { "PDM_Epic.DisplayName", "Epic" }, { "PDM_Epic.Name", "PDM_Epic" }, { "PDM_High.DisplayName", "High" }, { "PDM_High.Name", "PDM_High" }, { "PDM_Low.DisplayName", "Low" }, { "PDM_Low.Name", "PDM_Low" }, { "PDM_MAX.Hidden", "" }, { "PDM_MAX.Name", "PDM_MAX" }, { "PDM_Medium.DisplayName", "Medium" }, { "PDM_Medium.Name", "PDM_Medium" }, { "ToolTip", "Detail mode for scene component rendering." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "PDM_Low", (int64)PDM_Low }, { "PDM_Medium", (int64)PDM_Medium }, { "PDM_High", (int64)PDM_High }, { "PDM_Epic", (int64)PDM_Epic }, { "PDM_MAX", (int64)PDM_MAX }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_EParticleDetailMode_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EParticleDetailMode_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "EParticleDetailMode", "EParticleDetailMode", Z_Construct_UEnum_Engine_EParticleDetailMode_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleDetailMode_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::Regular, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleDetailMode_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EParticleDetailMode_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_EParticleDetailMode() { if (!Z_Registration_Info_UEnum_EParticleDetailMode.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EParticleDetailMode.InnerSingleton, Z_Construct_UEnum_Engine_EParticleDetailMode_Statics::EnumParams); } return Z_Registration_Info_UEnum_EParticleDetailMode.InnerSingleton; } // ********** End Enum EParticleDetailMode ********************************************************* // ********** Begin Enum EParticleSignificanceLevel ************************************************ static FEnumRegistrationInfo Z_Registration_Info_UEnum_EParticleSignificanceLevel; static UEnum* EParticleSignificanceLevel_StaticEnum() { if (!Z_Registration_Info_UEnum_EParticleSignificanceLevel.OuterSingleton) { Z_Registration_Info_UEnum_EParticleSignificanceLevel.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EParticleSignificanceLevel, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EParticleSignificanceLevel")); } return Z_Registration_Info_UEnum_EParticleSignificanceLevel.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EParticleSignificanceLevel_StaticEnum(); } struct Z_Construct_UEnum_Engine_EParticleSignificanceLevel_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Comment", "/** A level of significance for a particle system. Used by game code to enable/disable emitters progressively as they move away from the camera or are occluded/off screen. */" }, { "Critical.Comment", "/** Critical emitter. Never culled. */" }, { "Critical.Name", "EParticleSignificanceLevel::Critical" }, { "Critical.ToolTip", "Critical emitter. Never culled." }, { "High.Comment", "/** High significance emitter. Culled last. */" }, { "High.Name", "EParticleSignificanceLevel::High" }, { "High.ToolTip", "High significance emitter. Culled last." }, { "Low.Comment", "/** Low significance emitter. Culled first. */" }, { "Low.Name", "EParticleSignificanceLevel::Low" }, { "Low.ToolTip", "Low significance emitter. Culled first." }, { "Medium.Comment", "/** Medium significance emitter. */" }, { "Medium.Name", "EParticleSignificanceLevel::Medium" }, { "Medium.ToolTip", "Medium significance emitter." }, { "ModuleRelativePath", "Public/ParticleHelper.h" }, { "Num.Hidden", "" }, { "Num.Name", "EParticleSignificanceLevel::Num" }, { "ToolTip", "A level of significance for a particle system. Used by game code to enable/disable emitters progressively as they move away from the camera or are occluded/off screen." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EParticleSignificanceLevel::Low", (int64)EParticleSignificanceLevel::Low }, { "EParticleSignificanceLevel::Medium", (int64)EParticleSignificanceLevel::Medium }, { "EParticleSignificanceLevel::High", (int64)EParticleSignificanceLevel::High }, { "EParticleSignificanceLevel::Critical", (int64)EParticleSignificanceLevel::Critical }, { "EParticleSignificanceLevel::Num", (int64)EParticleSignificanceLevel::Num }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_EParticleSignificanceLevel_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EParticleSignificanceLevel_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "EParticleSignificanceLevel", "EParticleSignificanceLevel", Z_Construct_UEnum_Engine_EParticleSignificanceLevel_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleSignificanceLevel_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleSignificanceLevel_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EParticleSignificanceLevel_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_EParticleSignificanceLevel() { if (!Z_Registration_Info_UEnum_EParticleSignificanceLevel.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EParticleSignificanceLevel.InnerSingleton, Z_Construct_UEnum_Engine_EParticleSignificanceLevel_Statics::EnumParams); } return Z_Registration_Info_UEnum_EParticleSignificanceLevel.InnerSingleton; } // ********** End Enum EParticleSignificanceLevel ************************************************** // ********** Begin Enum EParticleSystemInsignificanceReaction ************************************* static FEnumRegistrationInfo Z_Registration_Info_UEnum_EParticleSystemInsignificanceReaction; static UEnum* EParticleSystemInsignificanceReaction_StaticEnum() { if (!Z_Registration_Info_UEnum_EParticleSystemInsignificanceReaction.OuterSingleton) { Z_Registration_Info_UEnum_EParticleSystemInsignificanceReaction.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EParticleSystemInsignificanceReaction")); } return Z_Registration_Info_UEnum_EParticleSystemInsignificanceReaction.OuterSingleton; } template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum() { return EParticleSystemInsignificanceReaction_StaticEnum(); } struct Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = { { "Auto.Comment", "/** Looping systems will DisableTick. Non-looping systems will Complete.*/" }, { "Auto.Name", "EParticleSystemInsignificanceReaction::Auto" }, { "Auto.ToolTip", "Looping systems will DisableTick. Non-looping systems will Complete." }, { "Comment", "/** Determines what a particle system will do when all of it's emitters become insignificant. */" }, { "Complete.Comment", "/** The system will be considered complete and will auto destroy if desired etc.*/" }, { "Complete.Name", "EParticleSystemInsignificanceReaction::Complete" }, { "Complete.ToolTip", "The system will be considered complete and will auto destroy if desired etc." }, { "DisableTick.Comment", "/** The system will simply stop ticking. Tick will be re-enabled when any emitters become significant again. This is useful for persistent fx such as environmental fx. */" }, { "DisableTick.Name", "EParticleSystemInsignificanceReaction::DisableTick" }, { "DisableTick.ToolTip", "The system will simply stop ticking. Tick will be re-enabled when any emitters become significant again. This is useful for persistent fx such as environmental fx." }, { "DisableTickAndKill.Comment", "/** As DisableTick but will also kill all particles. */" }, { "DisableTickAndKill.Hidden", "" }, { "DisableTickAndKill.Name", "EParticleSystemInsignificanceReaction::DisableTickAndKill" }, { "DisableTickAndKill.ToolTip", "As DisableTick but will also kill all particles." }, { "ModuleRelativePath", "Public/ParticleHelper.h" }, { "Num.Comment", "//Hidden for now until I make it useful i.e. Killing particles saves memory.\n" }, { "Num.Hidden", "" }, { "Num.Name", "EParticleSystemInsignificanceReaction::Num" }, { "Num.ToolTip", "Hidden for now until I make it useful i.e. Killing particles saves memory." }, { "ToolTip", "Determines what a particle system will do when all of it's emitters become insignificant." }, }; #endif // WITH_METADATA static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = { { "EParticleSystemInsignificanceReaction::Auto", (int64)EParticleSystemInsignificanceReaction::Auto }, { "EParticleSystemInsignificanceReaction::Complete", (int64)EParticleSystemInsignificanceReaction::Complete }, { "EParticleSystemInsignificanceReaction::DisableTick", (int64)EParticleSystemInsignificanceReaction::DisableTick }, { "EParticleSystemInsignificanceReaction::DisableTickAndKill", (int64)EParticleSystemInsignificanceReaction::DisableTickAndKill }, { "EParticleSystemInsignificanceReaction::Num", (int64)EParticleSystemInsignificanceReaction::Num }, }; static const UECodeGen_Private::FEnumParams EnumParams; }; // struct Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction_Statics const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction_Statics::EnumParams = { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "EParticleSystemInsignificanceReaction", "EParticleSystemInsignificanceReaction", Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction_Statics::Enumerators, RF_Public|RF_Transient|RF_MarkAsNative, UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction_Statics::Enumerators), EEnumFlags::None, (uint8)UEnum::ECppForm::EnumClass, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction_Statics::Enum_MetaDataParams) }; UEnum* Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction() { if (!Z_Registration_Info_UEnum_EParticleSystemInsignificanceReaction.InnerSingleton) { UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EParticleSystemInsignificanceReaction.InnerSingleton, Z_Construct_UEnum_Engine_EParticleSystemInsignificanceReaction_Statics::EnumParams); } return Z_Registration_Info_UEnum_EParticleSystemInsignificanceReaction.InnerSingleton; } // ********** End Enum EParticleSystemInsignificanceReaction *************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ParticleHelper_h__Script_Engine_Statics { static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = { { EParticleDetailMode_StaticEnum, TEXT("EParticleDetailMode"), &Z_Registration_Info_UEnum_EParticleDetailMode, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 68288338U) }, { EParticleSignificanceLevel_StaticEnum, TEXT("EParticleSignificanceLevel"), &Z_Registration_Info_UEnum_EParticleSignificanceLevel, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3187807507U) }, { EParticleSystemInsignificanceReaction_StaticEnum, TEXT("EParticleSystemInsignificanceReaction"), &Z_Registration_Info_UEnum_EParticleSystemInsignificanceReaction, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3785772319U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ParticleHelper_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ParticleHelper_h__Script_Engine_2133891116{ TEXT("/Script/Engine"), nullptr, 0, nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ParticleHelper_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_ParticleHelper_h__Script_Engine_Statics::EnumInfo), }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS