// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/ParticleEventManager.h" #ifdef ENGINE_ParticleEventManager_generated_h #error "ParticleEventManager.generated.h already included, missing '#pragma once' in ParticleEventManager.h" #endif #define ENGINE_ParticleEventManager_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class AParticleEventManager **************************************************** struct Z_Construct_UClass_AParticleEventManager_Statics; ENGINE_API UClass* Z_Construct_UClass_AParticleEventManager_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleEventManager_h_16_INCLASS \ private: \ static void StaticRegisterNativesAParticleEventManager(); \ friend struct ::Z_Construct_UClass_AParticleEventManager_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_AParticleEventManager_NoRegister(); \ public: \ DECLARE_CLASS2(AParticleEventManager, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_AParticleEventManager_NoRegister) \ DECLARE_SERIALIZER(AParticleEventManager) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \ #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleEventManager_h_16_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API AParticleEventManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AParticleEventManager) \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AParticleEventManager); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AParticleEventManager); \ /** Deleted move- and copy-constructors, should never be used */ \ AParticleEventManager(AParticleEventManager&&) = delete; \ AParticleEventManager(const AParticleEventManager&) = delete; \ NO_API virtual ~AParticleEventManager(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleEventManager_h_13_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleEventManager_h_16_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleEventManager_h_16_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleEventManager_h_16_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class AParticleEventManager; // ********** End Class AParticleEventManager ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleEventManager_h PRAGMA_ENABLE_DEPRECATION_WARNINGS