// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/ObjectLibrary.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeObjectLibrary() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UObjectLibrary(); ENGINE_API UClass* Z_Construct_UClass_UObjectLibrary_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UObjectLibrary *********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UObjectLibrary; UClass* UObjectLibrary::GetPrivateStaticClass() { using TClass = UObjectLibrary; if (!Z_Registration_Info_UClass_UObjectLibrary.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ObjectLibrary"), Z_Registration_Info_UClass_UObjectLibrary.InnerSingleton, StaticRegisterNativesUObjectLibrary, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UObjectLibrary.InnerSingleton; } UClass* Z_Construct_UClass_UObjectLibrary_NoRegister() { return UObjectLibrary::GetPrivateStaticClass(); } struct Z_Construct_UClass_UObjectLibrary_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Class that holds a library of Objects */" }, { "IncludePath", "Engine/ObjectLibrary.h" }, { "ModuleRelativePath", "Classes/Engine/ObjectLibrary.h" }, { "ToolTip", "Class that holds a library of Objects" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectBaseClass_MetaData[] = { { "AllowAbstract", "" }, { "Category", "ObjectLibrary" }, { "Comment", "/** Class that Objects must be of. If ContainsBlueprints is true, this is the native class that the blueprints are instances of and not UClass */" }, { "ModuleRelativePath", "Classes/Engine/ObjectLibrary.h" }, { "ToolTip", "Class that Objects must be of. If ContainsBlueprints is true, this is the native class that the blueprints are instances of and not UClass" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasBlueprintClasses_MetaData[] = { { "Category", "ObjectLibrary" }, { "Comment", "/** True if this library holds blueprint classes, false if it holds other objects */" }, { "ModuleRelativePath", "Classes/Engine/ObjectLibrary.h" }, { "ToolTip", "True if this library holds blueprint classes, false if it holds other objects" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Objects_MetaData[] = { { "Category", "ObjectLibrary" }, { "Comment", "/** List of Objects in library */" }, { "ModuleRelativePath", "Classes/Engine/ObjectLibrary.h" }, { "ToolTip", "List of Objects in library" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakObjects_MetaData[] = { { "Comment", "/** Weak pointers to objects */" }, { "ModuleRelativePath", "Classes/Engine/ObjectLibrary.h" }, { "ToolTip", "Weak pointers to objects" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseWeakReferences_MetaData[] = { { "Comment", "/** If this library should use weak pointers */" }, { "ModuleRelativePath", "Classes/Engine/ObjectLibrary.h" }, { "ToolTip", "If this library should use weak pointers" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsFullyLoaded_MetaData[] = { { "Comment", "/** True if we've already fully loaded this library, can't do it twice */" }, { "ModuleRelativePath", "Classes/Engine/ObjectLibrary.h" }, { "ToolTip", "True if we've already fully loaded this library, can't do it twice" }, }; #endif // WITH_METADATA // ********** Begin Class UObjectLibrary constinit property declarations *************************** static const UECodeGen_Private::FClassPropertyParams NewProp_ObjectBaseClass; static void NewProp_bHasBlueprintClasses_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasBlueprintClasses; static const UECodeGen_Private::FObjectPropertyParams NewProp_Objects_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Objects; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakObjects_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_WeakObjects; static void NewProp_bUseWeakReferences_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseWeakReferences; static void NewProp_bIsFullyLoaded_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsFullyLoaded; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UObjectLibrary constinit property declarations ***************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UObjectLibrary_Statics // ********** Begin Class UObjectLibrary Property Definitions ************************************** const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UObjectLibrary_Statics::NewProp_ObjectBaseClass = { "ObjectBaseClass", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Class | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UObjectLibrary, ObjectBaseClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectBaseClass_MetaData), NewProp_ObjectBaseClass_MetaData) }; void Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bHasBlueprintClasses_SetBit(void* Obj) { ((UObjectLibrary*)Obj)->bHasBlueprintClasses = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bHasBlueprintClasses = { "bHasBlueprintClasses", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UObjectLibrary), &Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bHasBlueprintClasses_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasBlueprintClasses_MetaData), NewProp_bHasBlueprintClasses_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UObjectLibrary_Statics::NewProp_Objects_Inner = { "Objects", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UObjectLibrary_Statics::NewProp_Objects = { "Objects", nullptr, (EPropertyFlags)0x0124080000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UObjectLibrary, Objects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Objects_MetaData), NewProp_Objects_MetaData) }; const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_UObjectLibrary_Statics::NewProp_WeakObjects_Inner = { "WeakObjects", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UObjectLibrary_Statics::NewProp_WeakObjects = { "WeakObjects", nullptr, (EPropertyFlags)0x0024080000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UObjectLibrary, WeakObjects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakObjects_MetaData), NewProp_WeakObjects_MetaData) }; void Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bUseWeakReferences_SetBit(void* Obj) { ((UObjectLibrary*)Obj)->bUseWeakReferences = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bUseWeakReferences = { "bUseWeakReferences", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UObjectLibrary), &Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bUseWeakReferences_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseWeakReferences_MetaData), NewProp_bUseWeakReferences_MetaData) }; void Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bIsFullyLoaded_SetBit(void* Obj) { ((UObjectLibrary*)Obj)->bIsFullyLoaded = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bIsFullyLoaded = { "bIsFullyLoaded", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UObjectLibrary), &Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bIsFullyLoaded_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsFullyLoaded_MetaData), NewProp_bIsFullyLoaded_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UObjectLibrary_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UObjectLibrary_Statics::NewProp_ObjectBaseClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bHasBlueprintClasses, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UObjectLibrary_Statics::NewProp_Objects_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UObjectLibrary_Statics::NewProp_Objects, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UObjectLibrary_Statics::NewProp_WeakObjects_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UObjectLibrary_Statics::NewProp_WeakObjects, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bUseWeakReferences, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UObjectLibrary_Statics::NewProp_bIsFullyLoaded, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UObjectLibrary_Statics::PropPointers) < 2048); // ********** End Class UObjectLibrary Property Definitions **************************************** UObject* (*const Z_Construct_UClass_UObjectLibrary_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UObjectLibrary_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UObjectLibrary_Statics::ClassParams = { &UObjectLibrary::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UObjectLibrary_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UObjectLibrary_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UObjectLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UObjectLibrary_Statics::Class_MetaDataParams) }; void UObjectLibrary::StaticRegisterNativesUObjectLibrary() { } UClass* Z_Construct_UClass_UObjectLibrary() { if (!Z_Registration_Info_UClass_UObjectLibrary.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UObjectLibrary.OuterSingleton, Z_Construct_UClass_UObjectLibrary_Statics::ClassParams); } return Z_Registration_Info_UClass_UObjectLibrary.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UObjectLibrary); UObjectLibrary::~UObjectLibrary() {} // ********** End Class UObjectLibrary ************************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ObjectLibrary_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UObjectLibrary, UObjectLibrary::StaticClass, TEXT("UObjectLibrary"), &Z_Registration_Info_UClass_UObjectLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UObjectLibrary), 4054952868U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ObjectLibrary_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ObjectLibrary_h__Script_Engine_713167944{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ObjectLibrary_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ObjectLibrary_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS