// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/NetworkSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeNetworkSettings() {} // ********** Begin Cross Module References ******************************************************** DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings(); ENGINE_API UClass* Z_Construct_UClass_UNetworkSettings(); ENGINE_API UClass* Z_Construct_UClass_UNetworkSettings_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FNetworkEmulationProfileDescription ******************************* struct Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics { static inline consteval int32 GetStructSize() { return sizeof(FNetworkEmulationProfileDescription); } static inline consteval int16 GetStructAlignment() { return alignof(FNetworkEmulationProfileDescription); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Classes/Engine/NetworkSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ProfileName_MetaData[] = { { "ModuleRelativePath", "Classes/Engine/NetworkSettings.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ToolTip_MetaData[] = { { "ModuleRelativePath", "Classes/Engine/NetworkSettings.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FNetworkEmulationProfileDescription constinit property declarations static const UECodeGen_Private::FStrPropertyParams NewProp_ProfileName; static const UECodeGen_Private::FStrPropertyParams NewProp_ToolTip; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FNetworkEmulationProfileDescription constinit property declarations * static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FNetworkEmulationProfileDescription; class UScriptStruct* FNetworkEmulationProfileDescription::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FNetworkEmulationProfileDescription.OuterSingleton) { Z_Registration_Info_UScriptStruct_FNetworkEmulationProfileDescription.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("NetworkEmulationProfileDescription")); } return Z_Registration_Info_UScriptStruct_FNetworkEmulationProfileDescription.OuterSingleton; } // ********** Begin ScriptStruct FNetworkEmulationProfileDescription Property Definitions ********** const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::NewProp_ProfileName = { "ProfileName", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FNetworkEmulationProfileDescription, ProfileName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ProfileName_MetaData), NewProp_ProfileName_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::NewProp_ToolTip = { "ToolTip", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FNetworkEmulationProfileDescription, ToolTip), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ToolTip_MetaData), NewProp_ToolTip_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::NewProp_ProfileName, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::NewProp_ToolTip, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::PropPointers) < 2048); // ********** End ScriptStruct FNetworkEmulationProfileDescription Property Definitions ************ const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "NetworkEmulationProfileDescription", Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::PropPointers), sizeof(FNetworkEmulationProfileDescription), alignof(FNetworkEmulationProfileDescription), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription() { if (!Z_Registration_Info_UScriptStruct_FNetworkEmulationProfileDescription.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FNetworkEmulationProfileDescription.InnerSingleton, Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FNetworkEmulationProfileDescription.InnerSingleton); } // ********** End ScriptStruct FNetworkEmulationProfileDescription ********************************* // ********** Begin Class UNetworkSettings ********************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UNetworkSettings; UClass* UNetworkSettings::GetPrivateStaticClass() { using TClass = UNetworkSettings; if (!Z_Registration_Info_UClass_UNetworkSettings.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("NetworkSettings"), Z_Registration_Info_UClass_UNetworkSettings.InnerSingleton, StaticRegisterNativesUNetworkSettings, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UNetworkSettings.InnerSingleton; } UClass* Z_Construct_UClass_UNetworkSettings_NoRegister() { return UNetworkSettings::GetPrivateStaticClass(); } struct Z_Construct_UClass_UNetworkSettings_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Network settings.\n */" }, { "DisplayName", "Network" }, { "IncludePath", "Engine/NetworkSettings.h" }, { "ModuleRelativePath", "Classes/Engine/NetworkSettings.h" }, { "ToolTip", "Network settings." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bVerifyPeer_MetaData[] = { { "Category", "libcurl" }, { "ConsoleVariable", "n.VerifyPeer" }, { "DisplayName", "Verify Peer" }, { "ModuleRelativePath", "Classes/Engine/NetworkSettings.h" }, { "ToolTip", "If true, libcurl authenticates the peer's certificate. Disable to allow self-signed certificates." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableMultiplayerWorldOriginRebasing_MetaData[] = { { "Category", "World" }, { "ConsoleVariable", "p.EnableMultiplayerWorldOriginRebasing" }, { "DisplayName", "Enable Multiplayer World Origin Rebasing" }, { "ModuleRelativePath", "Classes/Engine/NetworkSettings.h" }, { "ToolTip", "If true, origin rebasing is enabled in multiplayer games, meaning that servers and clients can have different local world origins." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NetworkEmulationProfiles_MetaData[] = { { "Comment", "/** This lists the common network emulation profiles that will be selectable in PIE settings */" }, { "ModuleRelativePath", "Classes/Engine/NetworkSettings.h" }, { "ToolTip", "This lists the common network emulation profiles that will be selectable in PIE settings" }, }; #endif // WITH_METADATA // ********** Begin Class UNetworkSettings constinit property declarations ************************* static void NewProp_bVerifyPeer_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bVerifyPeer; static void NewProp_bEnableMultiplayerWorldOriginRebasing_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableMultiplayerWorldOriginRebasing; static const UECodeGen_Private::FStructPropertyParams NewProp_NetworkEmulationProfiles_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_NetworkEmulationProfiles; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UNetworkSettings constinit property declarations *************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UNetworkSettings_Statics // ********** Begin Class UNetworkSettings Property Definitions ************************************ void Z_Construct_UClass_UNetworkSettings_Statics::NewProp_bVerifyPeer_SetBit(void* Obj) { ((UNetworkSettings*)Obj)->bVerifyPeer = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UNetworkSettings_Statics::NewProp_bVerifyPeer = { "bVerifyPeer", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UNetworkSettings), &Z_Construct_UClass_UNetworkSettings_Statics::NewProp_bVerifyPeer_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bVerifyPeer_MetaData), NewProp_bVerifyPeer_MetaData) }; void Z_Construct_UClass_UNetworkSettings_Statics::NewProp_bEnableMultiplayerWorldOriginRebasing_SetBit(void* Obj) { ((UNetworkSettings*)Obj)->bEnableMultiplayerWorldOriginRebasing = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UNetworkSettings_Statics::NewProp_bEnableMultiplayerWorldOriginRebasing = { "bEnableMultiplayerWorldOriginRebasing", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UNetworkSettings), &Z_Construct_UClass_UNetworkSettings_Statics::NewProp_bEnableMultiplayerWorldOriginRebasing_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableMultiplayerWorldOriginRebasing_MetaData), NewProp_bEnableMultiplayerWorldOriginRebasing_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UNetworkSettings_Statics::NewProp_NetworkEmulationProfiles_Inner = { "NetworkEmulationProfiles", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription, METADATA_PARAMS(0, nullptr) }; // 2558660997 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UNetworkSettings_Statics::NewProp_NetworkEmulationProfiles = { "NetworkEmulationProfiles", nullptr, (EPropertyFlags)0x0010000000004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UNetworkSettings, NetworkEmulationProfiles), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NetworkEmulationProfiles_MetaData), NewProp_NetworkEmulationProfiles_MetaData) }; // 2558660997 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UNetworkSettings_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UNetworkSettings_Statics::NewProp_bVerifyPeer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UNetworkSettings_Statics::NewProp_bEnableMultiplayerWorldOriginRebasing, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UNetworkSettings_Statics::NewProp_NetworkEmulationProfiles_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UNetworkSettings_Statics::NewProp_NetworkEmulationProfiles, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNetworkSettings_Statics::PropPointers) < 2048); // ********** End Class UNetworkSettings Property Definitions ************************************** UObject* (*const Z_Construct_UClass_UNetworkSettings_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UDeveloperSettings, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNetworkSettings_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UNetworkSettings_Statics::ClassParams = { &UNetworkSettings::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UNetworkSettings_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UNetworkSettings_Statics::PropPointers), 0, 0x000800A6u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UNetworkSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UNetworkSettings_Statics::Class_MetaDataParams) }; void UNetworkSettings::StaticRegisterNativesUNetworkSettings() { } UClass* Z_Construct_UClass_UNetworkSettings() { if (!Z_Registration_Info_UClass_UNetworkSettings.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UNetworkSettings.OuterSingleton, Z_Construct_UClass_UNetworkSettings_Statics::ClassParams); } return Z_Registration_Info_UClass_UNetworkSettings.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UNetworkSettings); UNetworkSettings::~UNetworkSettings() {} // ********** End Class UNetworkSettings *********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_NetworkSettings_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FNetworkEmulationProfileDescription::StaticStruct, Z_Construct_UScriptStruct_FNetworkEmulationProfileDescription_Statics::NewStructOps, TEXT("NetworkEmulationProfileDescription"),&Z_Registration_Info_UScriptStruct_FNetworkEmulationProfileDescription, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FNetworkEmulationProfileDescription), 2558660997U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UNetworkSettings, UNetworkSettings::StaticClass, TEXT("UNetworkSettings"), &Z_Registration_Info_UClass_UNetworkSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNetworkSettings), 3209870817U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_NetworkSettings_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_NetworkSettings_h__Script_Engine_1217494212{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_NetworkSettings_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_NetworkSettings_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_NetworkSettings_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_NetworkSettings_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS