// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/NetConnection.h" #ifdef ENGINE_NetConnection_generated_h #error "NetConnection.generated.h already included, missing '#pragma once' in NetConnection.h" #endif #define ENGINE_NetConnection_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UNetConnection *********************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_288_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UNetConnection, ENGINE_API) struct Z_Construct_UClass_UNetConnection_Statics; ENGINE_API UClass* Z_Construct_UClass_UNetConnection_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_288_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUNetConnection(); \ friend struct ::Z_Construct_UClass_UNetConnection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UNetConnection_NoRegister(); \ public: \ DECLARE_CLASS2(UNetConnection, UPlayer, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UNetConnection_NoRegister) \ DECLARE_SERIALIZER(UNetConnection) \ FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_288_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_288_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UNetConnection(UNetConnection&&) = delete; \ UNetConnection(const UNetConnection&) = delete; \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNetConnection); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNetConnection) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_282_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_288_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_288_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_288_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNetConnection; // ********** End Class UNetConnection ************************************************************* // ********** Begin Class USimulatedClientNetConnection ******************************************** struct Z_Construct_UClass_USimulatedClientNetConnection_Statics; ENGINE_API UClass* Z_Construct_UClass_USimulatedClientNetConnection_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_2098_INCLASS \ private: \ static void StaticRegisterNativesUSimulatedClientNetConnection(); \ friend struct ::Z_Construct_UClass_USimulatedClientNetConnection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_USimulatedClientNetConnection_NoRegister(); \ public: \ DECLARE_CLASS2(USimulatedClientNetConnection, UNetConnection, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USimulatedClientNetConnection_NoRegister) \ DECLARE_SERIALIZER(USimulatedClientNetConnection) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_2098_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API USimulatedClientNetConnection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USimulatedClientNetConnection) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USimulatedClientNetConnection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USimulatedClientNetConnection); \ /** Deleted move- and copy-constructors, should never be used */ \ USimulatedClientNetConnection(USimulatedClientNetConnection&&) = delete; \ USimulatedClientNetConnection(const USimulatedClientNetConnection&) = delete; \ ENGINE_API virtual ~USimulatedClientNetConnection(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_2094_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_2098_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_2098_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h_2098_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class USimulatedClientNetConnection; // ********** End Class USimulatedClientNetConnection ********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_NetConnection_h PRAGMA_ENABLE_DEPRECATION_WARNINGS