// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/MeshDeformerProducer.h" #ifdef ENGINE_MeshDeformerProducer_generated_h #error "MeshDeformerProducer.generated.h already included, missing '#pragma once' in MeshDeformerProducer.h" #endif #define ENGINE_MeshDeformerProducer_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UMeshDeformerProducer ************************************************ struct Z_Construct_UClass_UMeshDeformerProducer_Statics; ENGINE_API UClass* Z_Construct_UClass_UMeshDeformerProducer_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h_15_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMeshDeformerProducer(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMeshDeformerProducer(UMeshDeformerProducer&&) = delete; \ UMeshDeformerProducer(const UMeshDeformerProducer&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMeshDeformerProducer); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMeshDeformerProducer); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMeshDeformerProducer) \ virtual ~UMeshDeformerProducer() = default; #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h_15_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUMeshDeformerProducer(); \ friend struct ::Z_Construct_UClass_UMeshDeformerProducer_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMeshDeformerProducer_NoRegister(); \ public: \ DECLARE_CLASS2(UMeshDeformerProducer, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMeshDeformerProducer_NoRegister) \ DECLARE_SERIALIZER(UMeshDeformerProducer) #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h_15_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h_15_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h_15_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h_15_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IMeshDeformerProducer() {} \ public: \ typedef UMeshDeformerProducer UClassType; \ typedef IMeshDeformerProducer ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h_12_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h_15_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMeshDeformerProducer; // ********** End Interface UMeshDeformerProducer ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerProducer_h PRAGMA_ENABLE_DEPRECATION_WARNINGS