// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/MeshDeformerInstance.h" #ifdef ENGINE_MeshDeformerInstance_generated_h #error "MeshDeformerInstance.generated.h already included, missing '#pragma once' in MeshDeformerInstance.h" #endif #define ENGINE_MeshDeformerInstance_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMeshDeformerInstanceSettings ******************************************** struct Z_Construct_UClass_UMeshDeformerInstanceSettings_Statics; ENGINE_API UClass* Z_Construct_UClass_UMeshDeformerInstanceSettings_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_35_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMeshDeformerInstanceSettings(); \ friend struct ::Z_Construct_UClass_UMeshDeformerInstanceSettings_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMeshDeformerInstanceSettings_NoRegister(); \ public: \ DECLARE_CLASS2(UMeshDeformerInstanceSettings, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMeshDeformerInstanceSettings_NoRegister) \ DECLARE_SERIALIZER(UMeshDeformerInstanceSettings) #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_35_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMeshDeformerInstanceSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMeshDeformerInstanceSettings(UMeshDeformerInstanceSettings&&) = delete; \ UMeshDeformerInstanceSettings(const UMeshDeformerInstanceSettings&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMeshDeformerInstanceSettings); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMeshDeformerInstanceSettings); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMeshDeformerInstanceSettings) \ ENGINE_API virtual ~UMeshDeformerInstanceSettings(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_32_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_35_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_35_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_35_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMeshDeformerInstanceSettings; // ********** End Class UMeshDeformerInstanceSettings ********************************************** // ********** Begin Class UMeshDeformerInstance **************************************************** struct Z_Construct_UClass_UMeshDeformerInstance_Statics; ENGINE_API UClass* Z_Construct_UClass_UMeshDeformerInstance_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_46_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMeshDeformerInstance(); \ friend struct ::Z_Construct_UClass_UMeshDeformerInstance_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMeshDeformerInstance_NoRegister(); \ public: \ DECLARE_CLASS2(UMeshDeformerInstance, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMeshDeformerInstance_NoRegister) \ DECLARE_SERIALIZER(UMeshDeformerInstance) #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_46_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMeshDeformerInstance(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMeshDeformerInstance(UMeshDeformerInstance&&) = delete; \ UMeshDeformerInstance(const UMeshDeformerInstance&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMeshDeformerInstance); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMeshDeformerInstance); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMeshDeformerInstance) \ ENGINE_API virtual ~UMeshDeformerInstance(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_43_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_46_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_46_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h_46_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMeshDeformerInstance; // ********** End Class UMeshDeformerInstance ****************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_MeshDeformerInstance_h PRAGMA_ENABLE_DEPRECATION_WARNINGS