// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "MeshMerge/MeshApproximationSettings.h" #ifdef ENGINE_MeshApproximationSettings_generated_h #error "MeshApproximationSettings.generated.h already included, missing '#pragma once' in MeshApproximationSettings.h" #endif #define ENGINE_MeshApproximationSettings_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMeshApproximationSettings **************************************** struct Z_Construct_UScriptStruct_FMeshApproximationSettings_Statics; #define FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshApproximationSettings_h_62_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMeshApproximationSettings_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMeshApproximationSettings; // ********** End ScriptStruct FMeshApproximationSettings ****************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_MeshMerge_MeshApproximationSettings_h // ********** Begin Enum EMeshApproximationType **************************************************** #define FOREACH_ENUM_EMESHAPPROXIMATIONTYPE(op) \ op(EMeshApproximationType::MeshAndMaterials) \ op(EMeshApproximationType::MeshShapeOnly) enum class EMeshApproximationType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMeshApproximationType ****************************************************** // ********** Begin Enum EMeshApproximationBaseCappingType ***************************************** #define FOREACH_ENUM_EMESHAPPROXIMATIONBASECAPPINGTYPE(op) \ op(EMeshApproximationBaseCappingType::NoBaseCapping) \ op(EMeshApproximationBaseCappingType::ConvexPolygon) \ op(EMeshApproximationBaseCappingType::ConvexSolid) enum class EMeshApproximationBaseCappingType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMeshApproximationBaseCappingType ******************************************* // ********** Begin Enum EOccludedGeometryFilteringPolicy ****************************************** #define FOREACH_ENUM_EOCCLUDEDGEOMETRYFILTERINGPOLICY(op) \ op(EOccludedGeometryFilteringPolicy::NoOcclusionFiltering) \ op(EOccludedGeometryFilteringPolicy::VisibilityBasedFiltering) enum class EOccludedGeometryFilteringPolicy : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EOccludedGeometryFilteringPolicy ******************************************** // ********** Begin Enum EMeshApproximationSimplificationPolicy ************************************ #define FOREACH_ENUM_EMESHAPPROXIMATIONSIMPLIFICATIONPOLICY(op) \ op(EMeshApproximationSimplificationPolicy::FixedTriangleCount) \ op(EMeshApproximationSimplificationPolicy::TrianglesPerArea) \ op(EMeshApproximationSimplificationPolicy::GeometricTolerance) enum class EMeshApproximationSimplificationPolicy : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMeshApproximationSimplificationPolicy ************************************** // ********** Begin Enum EMeshApproximationGroundPlaneClippingPolicy ******************************* #define FOREACH_ENUM_EMESHAPPROXIMATIONGROUNDPLANECLIPPINGPOLICY(op) \ op(EMeshApproximationGroundPlaneClippingPolicy::NoGroundClipping) \ op(EMeshApproximationGroundPlaneClippingPolicy::DiscardWithZPlane) \ op(EMeshApproximationGroundPlaneClippingPolicy::CutWithZPlane) \ op(EMeshApproximationGroundPlaneClippingPolicy::CutAndFillWithZPlane) enum class EMeshApproximationGroundPlaneClippingPolicy : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMeshApproximationGroundPlaneClippingPolicy ********************************* // ********** Begin Enum EMeshApproximationUVGenerationPolicy ************************************** #define FOREACH_ENUM_EMESHAPPROXIMATIONUVGENERATIONPOLICY(op) \ op(EMeshApproximationUVGenerationPolicy::PreferUVAtlas) \ op(EMeshApproximationUVGenerationPolicy::PreferXAtlas) \ op(EMeshApproximationUVGenerationPolicy::PreferPatchBuilder) enum class EMeshApproximationUVGenerationPolicy : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMeshApproximationUVGenerationPolicy **************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS