// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Materials/MaterialInstanceActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMaterialInstanceActor() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_AMaterialInstanceActor(); ENGINE_API UClass* Z_Construct_UClass_AMaterialInstanceActor_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class AMaterialInstanceActor *************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_AMaterialInstanceActor; UClass* AMaterialInstanceActor::GetPrivateStaticClass() { using TClass = AMaterialInstanceActor; if (!Z_Registration_Info_UClass_AMaterialInstanceActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MaterialInstanceActor"), Z_Registration_Info_UClass_AMaterialInstanceActor.InnerSingleton, StaticRegisterNativesAMaterialInstanceActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_AMaterialInstanceActor.InnerSingleton; } UClass* Z_Construct_UClass_AMaterialInstanceActor_NoRegister() { return AMaterialInstanceActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_AMaterialInstanceActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "HideCategories", "Movement Advanced Collision Display Actor Attachment" }, { "IncludePath", "Materials/MaterialInstanceActor.h" }, { "ModuleRelativePath", "Public/Materials/MaterialInstanceActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetActors_MetaData[] = { { "Category", "MaterialInstanceActor" }, { "Comment", "/** Pointer to actors that we want to control paramters of using Matinee. */" }, { "ModuleRelativePath", "Public/Materials/MaterialInstanceActor.h" }, { "ToolTip", "Pointer to actors that we want to control paramters of using Matinee." }, }; #endif // WITH_METADATA // ********** Begin Class AMaterialInstanceActor constinit property declarations ******************* static const UECodeGen_Private::FObjectPropertyParams NewProp_TargetActors_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_TargetActors; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class AMaterialInstanceActor constinit property declarations ********************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_AMaterialInstanceActor_Statics // ********** Begin Class AMaterialInstanceActor Property Definitions ****************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AMaterialInstanceActor_Statics::NewProp_TargetActors_Inner = { "TargetActors", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AMaterialInstanceActor_Statics::NewProp_TargetActors = { "TargetActors", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AMaterialInstanceActor, TargetActors), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetActors_MetaData), NewProp_TargetActors_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AMaterialInstanceActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMaterialInstanceActor_Statics::NewProp_TargetActors_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMaterialInstanceActor_Statics::NewProp_TargetActors, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AMaterialInstanceActor_Statics::PropPointers) < 2048); // ********** End Class AMaterialInstanceActor Property Definitions ******************************** UObject* (*const Z_Construct_UClass_AMaterialInstanceActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AMaterialInstanceActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_AMaterialInstanceActor_Statics::ClassParams = { &AMaterialInstanceActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_AMaterialInstanceActor_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_AMaterialInstanceActor_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AMaterialInstanceActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AMaterialInstanceActor_Statics::Class_MetaDataParams) }; void AMaterialInstanceActor::StaticRegisterNativesAMaterialInstanceActor() { } UClass* Z_Construct_UClass_AMaterialInstanceActor() { if (!Z_Registration_Info_UClass_AMaterialInstanceActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AMaterialInstanceActor.OuterSingleton, Z_Construct_UClass_AMaterialInstanceActor_Statics::ClassParams); } return Z_Registration_Info_UClass_AMaterialInstanceActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AMaterialInstanceActor); AMaterialInstanceActor::~AMaterialInstanceActor() {} // ********** End Class AMaterialInstanceActor ***************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceActor_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_AMaterialInstanceActor, AMaterialInstanceActor::StaticClass, TEXT("AMaterialInstanceActor"), &Z_Registration_Info_UClass_AMaterialInstanceActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AMaterialInstanceActor), 3473857270U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceActor_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceActor_h__Script_Engine_3238010629{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialInstanceActor_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS