// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExternalCodeRegistry.h" #ifdef ENGINE_MaterialExternalCodeRegistry_generated_h #error "MaterialExternalCodeRegistry.generated.h already included, missing '#pragma once' in MaterialExternalCodeRegistry.h" #endif #define ENGINE_MaterialExternalCodeRegistry_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMaterialExternalCodeEnvironmentDefine **************************** struct Z_Construct_UScriptStruct_FMaterialExternalCodeEnvironmentDefine_Statics; #define FID_Engine_Source_Runtime_Engine_Private_Materials_MaterialExternalCodeRegistry_h_96_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialExternalCodeEnvironmentDefine_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMaterialExternalCodeEnvironmentDefine; // ********** End ScriptStruct FMaterialExternalCodeEnvironmentDefine ****************************** // ********** Begin ScriptStruct FMaterialExternalCodeDeclaration ********************************** struct Z_Construct_UScriptStruct_FMaterialExternalCodeDeclaration_Statics; #define FID_Engine_Source_Runtime_Engine_Private_Materials_MaterialExternalCodeRegistry_h_114_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialExternalCodeDeclaration_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMaterialExternalCodeDeclaration; // ********** End ScriptStruct FMaterialExternalCodeDeclaration ************************************ // ********** Begin Class UMaterialExternalCodeCollection ****************************************** struct Z_Construct_UClass_UMaterialExternalCodeCollection_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExternalCodeCollection_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Private_Materials_MaterialExternalCodeRegistry_h_177_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMaterialExternalCodeCollection(); \ friend struct ::Z_Construct_UClass_UMaterialExternalCodeCollection_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExternalCodeCollection_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExternalCodeCollection, UObject, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExternalCodeCollection_NoRegister) \ DECLARE_SERIALIZER(UMaterialExternalCodeCollection) \ static constexpr const TCHAR* StaticConfigName() {return TEXT("MaterialExpressions");} \ #define FID_Engine_Source_Runtime_Engine_Private_Materials_MaterialExternalCodeRegistry_h_177_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UMaterialExternalCodeCollection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExternalCodeCollection(UMaterialExternalCodeCollection&&) = delete; \ UMaterialExternalCodeCollection(const UMaterialExternalCodeCollection&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMaterialExternalCodeCollection); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExternalCodeCollection); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExternalCodeCollection) \ NO_API virtual ~UMaterialExternalCodeCollection(); #define FID_Engine_Source_Runtime_Engine_Private_Materials_MaterialExternalCodeRegistry_h_174_PROLOG #define FID_Engine_Source_Runtime_Engine_Private_Materials_MaterialExternalCodeRegistry_h_177_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Private_Materials_MaterialExternalCodeRegistry_h_177_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Private_Materials_MaterialExternalCodeRegistry_h_177_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExternalCodeCollection; // ********** End Class UMaterialExternalCodeCollection ******************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Private_Materials_MaterialExternalCodeRegistry_h // ********** Begin Enum EMaterialShaderFrequency ************************************************** #define FOREACH_ENUM_EMATERIALSHADERFREQUENCY(op) \ op(EMaterialShaderFrequency::Vertex) \ op(EMaterialShaderFrequency::Pixel) \ op(EMaterialShaderFrequency::Compute) \ op(EMaterialShaderFrequency::Any) enum class EMaterialShaderFrequency : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMaterialShaderFrequency **************************************************** // ********** Begin Enum EMaterialFeatureLevel ***************************************************** #define FOREACH_ENUM_EMATERIALFEATURELEVEL(op) \ op(EMaterialFeatureLevel::ES2_REMOVED) \ op(EMaterialFeatureLevel::ES3_1) \ op(EMaterialFeatureLevel::SM4_REMOVED) \ op(EMaterialFeatureLevel::SM5) \ op(EMaterialFeatureLevel::SM6) \ op(EMaterialFeatureLevel::Num) enum class EMaterialFeatureLevel : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMaterialFeatureLevel ******************************************************* // ********** Begin Enum EMaterialValueTypeBridge ************************************************** #define FOREACH_ENUM_EMATERIALVALUETYPEBRIDGE(op) \ op(EMaterialValueTypeBridge::Float1) \ op(EMaterialValueTypeBridge::Float2) \ op(EMaterialValueTypeBridge::Float3) \ op(EMaterialValueTypeBridge::Float4) \ op(EMaterialValueTypeBridge::Texture2D) \ op(EMaterialValueTypeBridge::TextureCube) \ op(EMaterialValueTypeBridge::Texture2DArray) \ op(EMaterialValueTypeBridge::TextureCubeArray) \ op(EMaterialValueTypeBridge::VolumeTexture) \ op(EMaterialValueTypeBridge::StaticBool) \ op(EMaterialValueTypeBridge::Unknown) \ op(EMaterialValueTypeBridge::MaterialAttributes) \ op(EMaterialValueTypeBridge::TextureExternal) \ op(EMaterialValueTypeBridge::TextureVirtual) \ op(EMaterialValueTypeBridge::SparseVolumeTexture) \ op(EMaterialValueTypeBridge::VTPageTableResult) \ op(EMaterialValueTypeBridge::ShadingModel) \ op(EMaterialValueTypeBridge::Substrate) \ op(EMaterialValueTypeBridge::LWCScalar) \ op(EMaterialValueTypeBridge::LWCVector2) \ op(EMaterialValueTypeBridge::LWCVector3) \ op(EMaterialValueTypeBridge::LWCVector4) \ op(EMaterialValueTypeBridge::Execution) \ op(EMaterialValueTypeBridge::VoidStatement) \ op(EMaterialValueTypeBridge::Bool) \ op(EMaterialValueTypeBridge::UInt1) \ op(EMaterialValueTypeBridge::UInt2) \ op(EMaterialValueTypeBridge::UInt3) \ op(EMaterialValueTypeBridge::UInt4) \ op(EMaterialValueTypeBridge::TextureCollection) \ op(EMaterialValueTypeBridge::TextureMeshPaint) \ op(EMaterialValueTypeBridge::TextureMaterialCache) \ op(EMaterialValueTypeBridge::Texture) \ op(EMaterialValueTypeBridge::Float) \ op(EMaterialValueTypeBridge::UInt) \ op(EMaterialValueTypeBridge::LWCType) \ op(EMaterialValueTypeBridge::Numeric) \ op(EMaterialValueTypeBridge::Float3x3) \ op(EMaterialValueTypeBridge::Float4x4) \ op(EMaterialValueTypeBridge::LWCMatrix) enum class EMaterialValueTypeBridge : uint64; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMaterialValueTypeBridge **************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS