// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionTransformPosition.h" #ifdef ENGINE_MaterialExpressionTransformPosition_generated_h #error "MaterialExpressionTransformPosition.generated.h already included, missing '#pragma once' in MaterialExpressionTransformPosition.h" #endif #define ENGINE_MaterialExpressionTransformPosition_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionTransformPosition ************************************* struct Z_Construct_UClass_UMaterialExpressionTransformPosition_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionTransformPosition_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTransformPosition_h_54_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMaterialExpressionTransformPosition(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionTransformPosition_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionTransformPosition_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionTransformPosition, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionTransformPosition_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionTransformPosition) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTransformPosition_h_54_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionTransformPosition(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionTransformPosition(UMaterialExpressionTransformPosition&&) = delete; \ UMaterialExpressionTransformPosition(const UMaterialExpressionTransformPosition&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionTransformPosition); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionTransformPosition); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionTransformPosition) \ ENGINE_API virtual ~UMaterialExpressionTransformPosition(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTransformPosition_h_51_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTransformPosition_h_54_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTransformPosition_h_54_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTransformPosition_h_54_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionTransformPosition; // ********** End Class UMaterialExpressionTransformPosition *************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTransformPosition_h // ********** Begin Enum EMaterialPositionTransformSource ****************************************** #define FOREACH_ENUM_EMATERIALPOSITIONTRANSFORMSOURCE(op) \ op(TRANSFORMPOSSOURCE_Local) \ op(TRANSFORMPOSSOURCE_World) \ op(TRANSFORMPOSSOURCE_PeriodicWorld) \ op(TRANSFORMPOSSOURCE_TranslatedWorld) \ op(TRANSFORMPOSSOURCE_FirstPersonTranslatedWorld) \ op(TRANSFORMPOSSOURCE_View) \ op(TRANSFORMPOSSOURCE_Camera) \ op(TRANSFORMPOSSOURCE_Particle) \ op(TRANSFORMPOSSOURCE_Instance) enum EMaterialPositionTransformSource : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EMaterialPositionTransformSource ******************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS