// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionTextureSampleParameter2D.h" #ifdef ENGINE_MaterialExpressionTextureSampleParameter2D_generated_h #error "MaterialExpressionTextureSampleParameter2D.generated.h already included, missing '#pragma once' in MaterialExpressionTextureSampleParameter2D.h" #endif #define ENGINE_MaterialExpressionTextureSampleParameter2D_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionTextureSampleParameter2D ****************************** struct Z_Construct_UClass_UMaterialExpressionTextureSampleParameter2D_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionTextureSampleParameter2D_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureSampleParameter2D_h_16_INCLASS \ private: \ static void StaticRegisterNativesUMaterialExpressionTextureSampleParameter2D(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionTextureSampleParameter2D_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionTextureSampleParameter2D_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionTextureSampleParameter2D, UMaterialExpressionTextureSampleParameter, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionTextureSampleParameter2D_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionTextureSampleParameter2D) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureSampleParameter2D_h_16_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionTextureSampleParameter2D(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionTextureSampleParameter2D) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionTextureSampleParameter2D); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionTextureSampleParameter2D); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionTextureSampleParameter2D(UMaterialExpressionTextureSampleParameter2D&&) = delete; \ UMaterialExpressionTextureSampleParameter2D(const UMaterialExpressionTextureSampleParameter2D&) = delete; \ ENGINE_API virtual ~UMaterialExpressionTextureSampleParameter2D(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureSampleParameter2D_h_13_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureSampleParameter2D_h_16_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureSampleParameter2D_h_16_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureSampleParameter2D_h_16_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionTextureSampleParameter2D; // ********** End Class UMaterialExpressionTextureSampleParameter2D ******************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureSampleParameter2D_h PRAGMA_ENABLE_DEPRECATION_WARNINGS