// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionSubsurfaceMediumMaterialOutput.h" #ifdef ENGINE_MaterialExpressionSubsurfaceMediumMaterialOutput_generated_h #error "MaterialExpressionSubsurfaceMediumMaterialOutput.generated.h already included, missing '#pragma once' in MaterialExpressionSubsurfaceMediumMaterialOutput.h" #endif #define ENGINE_MaterialExpressionSubsurfaceMediumMaterialOutput_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionSubsurfaceMediumMaterialOutput ************************ struct Z_Construct_UClass_UMaterialExpressionSubsurfaceMediumMaterialOutput_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionSubsurfaceMediumMaterialOutput_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSubsurfaceMediumMaterialOutput_h_14_INCLASS \ private: \ static void StaticRegisterNativesUMaterialExpressionSubsurfaceMediumMaterialOutput(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionSubsurfaceMediumMaterialOutput_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionSubsurfaceMediumMaterialOutput_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionSubsurfaceMediumMaterialOutput, UMaterialExpressionCustomOutput, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionSubsurfaceMediumMaterialOutput_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionSubsurfaceMediumMaterialOutput) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSubsurfaceMediumMaterialOutput_h_14_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionSubsurfaceMediumMaterialOutput(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionSubsurfaceMediumMaterialOutput) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionSubsurfaceMediumMaterialOutput); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionSubsurfaceMediumMaterialOutput); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionSubsurfaceMediumMaterialOutput(UMaterialExpressionSubsurfaceMediumMaterialOutput&&) = delete; \ UMaterialExpressionSubsurfaceMediumMaterialOutput(const UMaterialExpressionSubsurfaceMediumMaterialOutput&) = delete; \ ENGINE_API virtual ~UMaterialExpressionSubsurfaceMediumMaterialOutput(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSubsurfaceMediumMaterialOutput_h_11_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSubsurfaceMediumMaterialOutput_h_14_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSubsurfaceMediumMaterialOutput_h_14_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSubsurfaceMediumMaterialOutput_h_14_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionSubsurfaceMediumMaterialOutput; // ********** End Class UMaterialExpressionSubsurfaceMediumMaterialOutput ************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionSubsurfaceMediumMaterialOutput_h PRAGMA_ENABLE_DEPRECATION_WARNINGS