// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionMaterialCache.h" #ifdef ENGINE_MaterialExpressionMaterialCache_generated_h #error "MaterialExpressionMaterialCache.generated.h already included, missing '#pragma once' in MaterialExpressionMaterialCache.h" #endif #define ENGINE_MaterialExpressionMaterialCache_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMaterialExpressionMaterialCacheAttribute ************************* struct Z_Construct_UScriptStruct_FMaterialExpressionMaterialCacheAttribute_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionMaterialCache_h_17_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialExpressionMaterialCacheAttribute_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMaterialExpressionMaterialCacheAttribute; // ********** End ScriptStruct FMaterialExpressionMaterialCacheAttribute *************************** // ********** Begin Class UMaterialExpressionMaterialCache ***************************************** struct Z_Construct_UClass_UMaterialExpressionMaterialCache_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionMaterialCache_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionMaterialCache_h_35_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMaterialExpressionMaterialCache(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionMaterialCache_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionMaterialCache_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionMaterialCache, UMaterialExpressionCustomOutput, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionMaterialCache_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionMaterialCache) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionMaterialCache_h_35_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionMaterialCache(UMaterialExpressionMaterialCache&&) = delete; \ UMaterialExpressionMaterialCache(const UMaterialExpressionMaterialCache&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMaterialExpressionMaterialCache); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionMaterialCache); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionMaterialCache) \ NO_API virtual ~UMaterialExpressionMaterialCache(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionMaterialCache_h_32_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionMaterialCache_h_35_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionMaterialCache_h_35_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionMaterialCache_h_35_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionMaterialCache; // ********** End Class UMaterialExpressionMaterialCache ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionMaterialCache_h PRAGMA_ENABLE_DEPRECATION_WARNINGS