// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionLocalPosition.h" #ifdef ENGINE_MaterialExpressionLocalPosition_generated_h #error "MaterialExpressionLocalPosition.generated.h already included, missing '#pragma once' in MaterialExpressionLocalPosition.h" #endif #define ENGINE_MaterialExpressionLocalPosition_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionLocalPosition ***************************************** struct Z_Construct_UClass_UMaterialExpressionLocalPosition_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionLocalPosition_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLocalPosition_h_39_INCLASS \ private: \ static void StaticRegisterNativesUMaterialExpressionLocalPosition(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionLocalPosition_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionLocalPosition_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionLocalPosition, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionLocalPosition_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionLocalPosition) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLocalPosition_h_39_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionLocalPosition(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionLocalPosition) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionLocalPosition); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionLocalPosition); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionLocalPosition(UMaterialExpressionLocalPosition&&) = delete; \ UMaterialExpressionLocalPosition(const UMaterialExpressionLocalPosition&) = delete; \ ENGINE_API virtual ~UMaterialExpressionLocalPosition(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLocalPosition_h_36_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLocalPosition_h_39_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLocalPosition_h_39_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLocalPosition_h_39_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionLocalPosition; // ********** End Class UMaterialExpressionLocalPosition ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLocalPosition_h // ********** Begin Enum EPositionIncludedOffsets ************************************************** #define FOREACH_ENUM_EPOSITIONINCLUDEDOFFSETS(op) \ op(EPositionIncludedOffsets::IncludeOffsets) \ op(EPositionIncludedOffsets::ExcludeOffsets) enum class EPositionIncludedOffsets; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EPositionIncludedOffsets **************************************************** // ********** Begin Enum ELocalPositionOrigin ****************************************************** #define FOREACH_ENUM_ELOCALPOSITIONORIGIN(op) \ op(ELocalPositionOrigin::Instance) \ op(ELocalPositionOrigin::InstancePreSkinning) \ op(ELocalPositionOrigin::Primitive) enum class ELocalPositionOrigin; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ELocalPositionOrigin ******************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS