// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionLength.h" #ifdef ENGINE_MaterialExpressionLength_generated_h #error "MaterialExpressionLength.generated.h already included, missing '#pragma once' in MaterialExpressionLength.h" #endif #define ENGINE_MaterialExpressionLength_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionLength ************************************************ struct Z_Construct_UClass_UMaterialExpressionLength_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionLength_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLength_h_10_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMaterialExpressionLength(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionLength_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionLength_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionLength, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionLength_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionLength) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLength_h_10_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionLength(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionLength(UMaterialExpressionLength&&) = delete; \ UMaterialExpressionLength(const UMaterialExpressionLength&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionLength); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionLength); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionLength) \ ENGINE_API virtual ~UMaterialExpressionLength(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLength_h_7_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLength_h_10_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLength_h_10_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLength_h_10_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionLength; // ********** End Class UMaterialExpressionLength ************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionLength_h PRAGMA_ENABLE_DEPRECATION_WARNINGS