// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionFloatToUInt.h" #ifdef ENGINE_MaterialExpressionFloatToUInt_generated_h #error "MaterialExpressionFloatToUInt.generated.h already included, missing '#pragma once' in MaterialExpressionFloatToUInt.h" #endif #define ENGINE_MaterialExpressionFloatToUInt_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionFloatToUInt ******************************************* struct Z_Construct_UClass_UMaterialExpressionFloatToUInt_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionFloatToUInt_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_23_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMaterialExpressionFloatToUInt(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionFloatToUInt_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionFloatToUInt_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionFloatToUInt, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionFloatToUInt_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionFloatToUInt) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_23_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionFloatToUInt(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionFloatToUInt(UMaterialExpressionFloatToUInt&&) = delete; \ UMaterialExpressionFloatToUInt(const UMaterialExpressionFloatToUInt&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionFloatToUInt); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionFloatToUInt); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionFloatToUInt) \ ENGINE_API virtual ~UMaterialExpressionFloatToUInt(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_20_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_23_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_23_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_23_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionFloatToUInt; // ********** End Class UMaterialExpressionFloatToUInt ********************************************* // ********** Begin Class UMaterialExpressionUIntToFloat ******************************************* struct Z_Construct_UClass_UMaterialExpressionUIntToFloat_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionUIntToFloat_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_47_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUMaterialExpressionUIntToFloat(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionUIntToFloat_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionUIntToFloat_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionUIntToFloat, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionUIntToFloat_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionUIntToFloat) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_47_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionUIntToFloat(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionUIntToFloat(UMaterialExpressionUIntToFloat&&) = delete; \ UMaterialExpressionUIntToFloat(const UMaterialExpressionUIntToFloat&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionUIntToFloat); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionUIntToFloat); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionUIntToFloat) \ ENGINE_API virtual ~UMaterialExpressionUIntToFloat(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_44_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_47_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_47_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h_47_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionUIntToFloat; // ********** End Class UMaterialExpressionUIntToFloat ********************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionFloatToUInt_h // ********** Begin Enum EFloatToIntMode *********************************************************** #define FOREACH_ENUM_EFLOATTOINTMODE(op) \ op(EFloatToIntMode::Truncate) \ op(EFloatToIntMode::Floor) \ op(EFloatToIntMode::Round) \ op(EFloatToIntMode::Ceil) enum class EFloatToIntMode : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EFloatToIntMode ************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS