// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpressionConstant4Vector.h" #ifdef ENGINE_MaterialExpressionConstant4Vector_generated_h #error "MaterialExpressionConstant4Vector.generated.h already included, missing '#pragma once' in MaterialExpressionConstant4Vector.h" #endif #define ENGINE_MaterialExpressionConstant4Vector_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UMaterialExpressionConstant4Vector *************************************** struct Z_Construct_UClass_UMaterialExpressionConstant4Vector_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionConstant4Vector_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant4Vector_h_15_INCLASS \ private: \ static void StaticRegisterNativesUMaterialExpressionConstant4Vector(); \ friend struct ::Z_Construct_UClass_UMaterialExpressionConstant4Vector_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionConstant4Vector_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpressionConstant4Vector, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionConstant4Vector_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpressionConstant4Vector) #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant4Vector_h_15_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpressionConstant4Vector(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionConstant4Vector) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionConstant4Vector); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionConstant4Vector); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpressionConstant4Vector(UMaterialExpressionConstant4Vector&&) = delete; \ UMaterialExpressionConstant4Vector(const UMaterialExpressionConstant4Vector&) = delete; \ ENGINE_API virtual ~UMaterialExpressionConstant4Vector(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant4Vector_h_12_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant4Vector_h_15_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant4Vector_h_15_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant4Vector_h_15_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpressionConstant4Vector; // ********** End Class UMaterialExpressionConstant4Vector ***************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant4Vector_h PRAGMA_ENABLE_DEPRECATION_WARNINGS