// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Materials/MaterialExpression.h" #ifdef ENGINE_MaterialExpression_generated_h #error "MaterialExpression.generated.h already included, missing '#pragma once' in MaterialExpression.h" #endif #define ENGINE_MaterialExpression_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FMaterialExpressionCollection ************************************* struct Z_Construct_UScriptStruct_FMaterialExpressionCollection_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h_124_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FMaterialExpressionCollection_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FMaterialExpressionCollection; // ********** End ScriptStruct FMaterialExpressionCollection *************************************** // ********** Begin Class UMaterialExpression ****************************************************** #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h_151_ARCHIVESERIALIZER \ DECLARE_FARCHIVE_SERIALIZER(UMaterialExpression, ENGINE_API) struct Z_Construct_UClass_UMaterialExpression_Statics; ENGINE_API UClass* Z_Construct_UClass_UMaterialExpression_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h_151_INCLASS \ private: \ static void StaticRegisterNativesUMaterialExpression(); \ friend struct ::Z_Construct_UClass_UMaterialExpression_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpression_NoRegister(); \ public: \ DECLARE_CLASS2(UMaterialExpression, UObject, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpression_NoRegister) \ DECLARE_SERIALIZER(UMaterialExpression) \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h_151_ARCHIVESERIALIZER \ static constexpr const TCHAR* StaticConfigName() {return TEXT("MaterialExpressions");} \ #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h_151_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UMaterialExpression(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpression) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpression); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpression); \ /** Deleted move- and copy-constructors, should never be used */ \ UMaterialExpression(UMaterialExpression&&) = delete; \ UMaterialExpression(const UMaterialExpression&) = delete; \ ENGINE_API virtual ~UMaterialExpression(); #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h_148_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h_151_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h_151_INCLASS \ FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h_151_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UMaterialExpression; // ********** End Class UMaterialExpression ******************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpression_h // ********** Begin Enum EPositionOrigin *********************************************************** #define FOREACH_ENUM_EPOSITIONORIGIN(op) \ op(EPositionOrigin::Absolute) \ op(EPositionOrigin::CameraRelative) enum class EPositionOrigin : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EPositionOrigin ************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS