// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameFramework/LocalMessage.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLocalMessage() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_APlayerState_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_ULocalMessage(); ENGINE_API UClass* Z_Construct_UClass_ULocalMessage_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FClientReceiveData(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FClientReceiveData ************************************************ struct Z_Construct_UScriptStruct_FClientReceiveData_Statics { static inline consteval int32 GetStructSize() { return sizeof(FClientReceiveData); } static inline consteval int16 GetStructAlignment() { return alignof(FClientReceiveData); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/** Handles the many pieces of data passed into Client Receive */" }, { "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" }, { "ToolTip", "Handles the many pieces of data passed into Client Receive" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocalPC_MetaData[] = { { "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MessageType_MetaData[] = { { "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MessageIndex_MetaData[] = { { "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MessageString_MetaData[] = { { "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelatedPlayerState_1_MetaData[] = { { "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelatedPlayerState_2_MetaData[] = { { "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OptionalObject_MetaData[] = { { "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FClientReceiveData constinit property declarations **************** static const UECodeGen_Private::FObjectPropertyParams NewProp_LocalPC; static const UECodeGen_Private::FNamePropertyParams NewProp_MessageType; static const UECodeGen_Private::FIntPropertyParams NewProp_MessageIndex; static const UECodeGen_Private::FStrPropertyParams NewProp_MessageString; static const UECodeGen_Private::FObjectPropertyParams NewProp_RelatedPlayerState_1; static const UECodeGen_Private::FObjectPropertyParams NewProp_RelatedPlayerState_2; static const UECodeGen_Private::FObjectPropertyParams NewProp_OptionalObject; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FClientReceiveData constinit property declarations ****************** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FClientReceiveData_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FClientReceiveData; class UScriptStruct* FClientReceiveData::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FClientReceiveData.OuterSingleton) { Z_Registration_Info_UScriptStruct_FClientReceiveData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FClientReceiveData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ClientReceiveData")); } return Z_Registration_Info_UScriptStruct_FClientReceiveData.OuterSingleton; } // ********** Begin ScriptStruct FClientReceiveData Property Definitions *************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_LocalPC = { "LocalPC", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, LocalPC), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocalPC_MetaData), NewProp_LocalPC_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageType = { "MessageType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, MessageType), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MessageType_MetaData), NewProp_MessageType_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageIndex = { "MessageIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, MessageIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MessageIndex_MetaData), NewProp_MessageIndex_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageString = { "MessageString", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, MessageString), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MessageString_MetaData), NewProp_MessageString_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_1 = { "RelatedPlayerState_1", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, RelatedPlayerState_1), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelatedPlayerState_1_MetaData), NewProp_RelatedPlayerState_1_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_2 = { "RelatedPlayerState_2", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, RelatedPlayerState_2), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelatedPlayerState_2_MetaData), NewProp_RelatedPlayerState_2_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_OptionalObject = { "OptionalObject", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, OptionalObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OptionalObject_MetaData), NewProp_OptionalObject_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_LocalPC, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageType, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageIndex, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageString, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_1, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_2, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_OptionalObject, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers) < 2048); // ********** End ScriptStruct FClientReceiveData Property Definitions ***************************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_Engine, nullptr, &NewStructOps, "ClientReceiveData", Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers), sizeof(FClientReceiveData), alignof(FClientReceiveData), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClientReceiveData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FClientReceiveData_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FClientReceiveData() { if (!Z_Registration_Info_UScriptStruct_FClientReceiveData.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FClientReceiveData.InnerSingleton, Z_Construct_UScriptStruct_FClientReceiveData_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FClientReceiveData.InnerSingleton); } // ********** End ScriptStruct FClientReceiveData ************************************************** // ********** Begin Class ULocalMessage ************************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_ULocalMessage; UClass* ULocalMessage::GetPrivateStaticClass() { using TClass = ULocalMessage; if (!Z_Registration_Info_UClass_ULocalMessage.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LocalMessage"), Z_Registration_Info_UClass_ULocalMessage.InnerSingleton, StaticRegisterNativesULocalMessage, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULocalMessage.InnerSingleton; } UClass* Z_Construct_UClass_ULocalMessage_NoRegister() { return ULocalMessage::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULocalMessage_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IncludePath", "GameFramework/LocalMessage.h" }, { "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" }, }; #endif // WITH_METADATA // ********** Begin Class ULocalMessage constinit property declarations **************************** // ********** End Class ULocalMessage constinit property declarations ****************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULocalMessage_Statics UObject* (*const Z_Construct_UClass_ULocalMessage_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalMessage_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULocalMessage_Statics::ClassParams = { &ULocalMessage::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalMessage_Statics::Class_MetaDataParams), Z_Construct_UClass_ULocalMessage_Statics::Class_MetaDataParams) }; void ULocalMessage::StaticRegisterNativesULocalMessage() { } UClass* Z_Construct_UClass_ULocalMessage() { if (!Z_Registration_Info_UClass_ULocalMessage.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULocalMessage.OuterSingleton, Z_Construct_UClass_ULocalMessage_Statics::ClassParams); } return Z_Registration_Info_UClass_ULocalMessage.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULocalMessage); ULocalMessage::~ULocalMessage() {} // ********** End Class ULocalMessage ************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FClientReceiveData::StaticStruct, Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewStructOps, TEXT("ClientReceiveData"),&Z_Registration_Info_UScriptStruct_FClientReceiveData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FClientReceiveData), 46003429U) }, }; static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULocalMessage, ULocalMessage::StaticClass, TEXT("ULocalMessage"), &Z_Registration_Info_UClass_ULocalMessage, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULocalMessage), 2677119797U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_3493188990{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ClassInfo), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS