// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/LevelStreaming.h" #ifdef ENGINE_LevelStreaming_generated_h #error "LevelStreaming.generated.h already included, missing '#pragma once' in LevelStreaming.h" #endif #define ENGINE_LevelStreaming_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class ALevelScriptActor; class ULevel; class ULevelStreaming; // ********** Begin Delegate FLevelStreamingLoadedStatus ******************************************* #define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_107_DELEGATE \ ENGINE_API void FLevelStreamingLoadedStatus_DelegateWrapper(const FMulticastScriptDelegate& LevelStreamingLoadedStatus); // ********** End Delegate FLevelStreamingLoadedStatus ********************************************* // ********** Begin Delegate FLevelStreamingVisibilityStatus *************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_108_DELEGATE \ ENGINE_API void FLevelStreamingVisibilityStatus_DelegateWrapper(const FMulticastScriptDelegate& LevelStreamingVisibilityStatus); // ********** End Delegate FLevelStreamingVisibilityStatus ***************************************** // ********** Begin Class ULevelStreaming ********************************************************** #define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetLevelScriptActor); \ DECLARE_FUNCTION(execCreateInstance); \ DECLARE_FUNCTION(execIsStreamingStatePending); \ DECLARE_FUNCTION(execIsLevelLoaded); \ DECLARE_FUNCTION(execIsLevelVisible); \ DECLARE_FUNCTION(execGetLoadedLevel); \ DECLARE_FUNCTION(execShouldBeLoaded); \ DECLARE_FUNCTION(execGetWorldAssetPackageFName); \ DECLARE_FUNCTION(execSetIsRequestingUnloadAndRemoval); \ DECLARE_FUNCTION(execGetIsRequestingUnloadAndRemoval); \ DECLARE_FUNCTION(execSetPriority); \ DECLARE_FUNCTION(execSetLevelLODIndex); \ DECLARE_FUNCTION(execSetShouldBeLoaded); \ DECLARE_FUNCTION(execSetShouldBeVisible); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ULevelStreaming, ENGINE_API) struct Z_Construct_UClass_ULevelStreaming_Statics; ENGINE_API UClass* Z_Construct_UClass_ULevelStreaming_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_INCLASS \ private: \ static void StaticRegisterNativesULevelStreaming(); \ friend struct ::Z_Construct_UClass_ULevelStreaming_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_ULevelStreaming_NoRegister(); \ public: \ DECLARE_CLASS2(ULevelStreaming, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ULevelStreaming_NoRegister) \ DECLARE_SERIALIZER(ULevelStreaming) \ FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_ARCHIVESERIALIZER \ DECLARE_WITHIN(UWorld) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API ULevelStreaming(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelStreaming) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ULevelStreaming); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelStreaming); \ /** Deleted move- and copy-constructors, should never be used */ \ ULevelStreaming(ULevelStreaming&&) = delete; \ ULevelStreaming(const ULevelStreaming&) = delete; \ ENGINE_API virtual ~ULevelStreaming(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_137_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_RPC_WRAPPERS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ULevelStreaming; // ********** End Class ULevelStreaming ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h PRAGMA_ENABLE_DEPRECATION_WARNINGS