// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "LevelInstance/LevelInstanceActor.h" #ifdef ENGINE_LevelInstanceActor_generated_h #error "LevelInstanceActor.generated.h already included, missing '#pragma once' in LevelInstanceActor.h" #endif #define ENGINE_LevelInstanceActor_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class ALevelInstance *********************************************************** #define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceActor_h_20_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ALevelInstance, ENGINE_API) struct Z_Construct_UClass_ALevelInstance_Statics; ENGINE_API UClass* Z_Construct_UClass_ALevelInstance_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceActor_h_20_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesALevelInstance(); \ friend struct ::Z_Construct_UClass_ALevelInstance_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_ALevelInstance_NoRegister(); \ public: \ DECLARE_CLASS2(ALevelInstance, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ALevelInstance_NoRegister) \ DECLARE_SERIALIZER(ALevelInstance) \ FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceActor_h_20_ARCHIVESERIALIZER \ virtual UObject* _getUObject() const override { return const_cast(this); } \ enum class ENetFields_Private : uint16 \ { \ NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \ CookedWorldAsset=NETFIELD_REP_START, \ LevelInstanceSpawnGuid, \ NETFIELD_REP_END=LevelInstanceSpawnGuid }; \ DECLARE_VALIDATE_GENERATED_REP_ENUMS(ENGINE_API) #define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceActor_h_20_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ ALevelInstance(ALevelInstance&&) = delete; \ ALevelInstance(const ALevelInstance&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ALevelInstance); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ALevelInstance); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(ALevelInstance) \ ENGINE_API virtual ~ALevelInstance(); #define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceActor_h_17_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceActor_h_20_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceActor_h_20_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceActor_h_20_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class ALevelInstance; // ********** End Class ALevelInstance ************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_LevelInstance_LevelInstanceActor_h PRAGMA_ENABLE_DEPRECATION_WARNINGS