// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/LevelBounds.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLevelBounds() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_ALevelBounds(); ENGINE_API UClass* Z_Construct_UClass_ALevelBounds_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UBoxComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ALevelBounds ************************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_ALevelBounds; UClass* ALevelBounds::GetPrivateStaticClass() { using TClass = ALevelBounds; if (!Z_Registration_Info_UClass_ALevelBounds.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LevelBounds"), Z_Registration_Info_UClass_ALevelBounds.InnerSingleton, StaticRegisterNativesALevelBounds, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ALevelBounds.InnerSingleton; } UClass* Z_Construct_UClass_ALevelBounds_NoRegister() { return ALevelBounds::GetPrivateStaticClass(); } struct Z_Construct_UClass_ALevelBounds_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Defines level bounds\n * Updates bounding box automatically based on actors transformation changes or holds fixed user defined bounding box\n * Uses only actors where AActor::IsLevelBoundsRelevant() == true\n */" }, { "HideCategories", "Advanced Collision Display Rendering Physics Input" }, { "IncludePath", "Engine/LevelBounds.h" }, { "ModuleRelativePath", "Classes/Engine/LevelBounds.h" }, { "ObjectInitializerConstructorDeclared", "" }, { "ShowCategories", "Input|MouseInput Input|TouchInput" }, { "ToolTip", "Defines level bounds\nUpdates bounding box automatically based on actors transformation changes or holds fixed user defined bounding box\nUses only actors where AActor::IsLevelBoundsRelevant() == true" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BoxComponent_MetaData[] = { { "Category", "LevelBounds" }, { "Comment", "/** Bounding box for the level bounds. */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Classes/Engine/LevelBounds.h" }, { "ToolTip", "Bounding box for the level bounds." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAutoUpdateBounds_MetaData[] = { { "Category", "LevelBounds" }, { "Comment", "/** Whether to automatically update actor bounds based on all relevant actors bounds belonging to the same level */" }, { "ModuleRelativePath", "Classes/Engine/LevelBounds.h" }, { "ToolTip", "Whether to automatically update actor bounds based on all relevant actors bounds belonging to the same level" }, }; #endif // WITH_METADATA // ********** Begin Class ALevelBounds constinit property declarations ***************************** static const UECodeGen_Private::FObjectPropertyParams NewProp_BoxComponent; static void NewProp_bAutoUpdateBounds_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bAutoUpdateBounds; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ALevelBounds constinit property declarations ******************************* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ALevelBounds_Statics // ********** Begin Class ALevelBounds Property Definitions **************************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ALevelBounds_Statics::NewProp_BoxComponent = { "BoxComponent", nullptr, (EPropertyFlags)0x0114000000080009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ALevelBounds, BoxComponent), Z_Construct_UClass_UBoxComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BoxComponent_MetaData), NewProp_BoxComponent_MetaData) }; void Z_Construct_UClass_ALevelBounds_Statics::NewProp_bAutoUpdateBounds_SetBit(void* Obj) { ((ALevelBounds*)Obj)->bAutoUpdateBounds = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ALevelBounds_Statics::NewProp_bAutoUpdateBounds = { "bAutoUpdateBounds", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(ALevelBounds), &Z_Construct_UClass_ALevelBounds_Statics::NewProp_bAutoUpdateBounds_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAutoUpdateBounds_MetaData), NewProp_bAutoUpdateBounds_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ALevelBounds_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALevelBounds_Statics::NewProp_BoxComponent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ALevelBounds_Statics::NewProp_bAutoUpdateBounds, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALevelBounds_Statics::PropPointers) < 2048); // ********** End Class ALevelBounds Property Definitions ****************************************** UObject* (*const Z_Construct_UClass_ALevelBounds_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ALevelBounds_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ALevelBounds_Statics::ClassParams = { &ALevelBounds::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_ALevelBounds_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_ALevelBounds_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ALevelBounds_Statics::Class_MetaDataParams), Z_Construct_UClass_ALevelBounds_Statics::Class_MetaDataParams) }; void ALevelBounds::StaticRegisterNativesALevelBounds() { } UClass* Z_Construct_UClass_ALevelBounds() { if (!Z_Registration_Info_UClass_ALevelBounds.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ALevelBounds.OuterSingleton, Z_Construct_UClass_ALevelBounds_Statics::ClassParams); } return Z_Registration_Info_UClass_ALevelBounds.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ALevelBounds); ALevelBounds::~ALevelBounds() {} // ********** End Class ALevelBounds *************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelBounds_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ALevelBounds, ALevelBounds::StaticClass, TEXT("ALevelBounds"), &Z_Registration_Info_UClass_ALevelBounds, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ALevelBounds), 3494518924U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelBounds_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelBounds_h__Script_Engine_3471032936{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelBounds_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelBounds_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS