// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Engine/LevelActorContainer.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeLevelActorContainer() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_ULevelActorContainer(); ENGINE_API UClass* Z_Construct_UClass_ULevelActorContainer_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ULevelActorContainer ***************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULevelActorContainer; UClass* ULevelActorContainer::GetPrivateStaticClass() { using TClass = ULevelActorContainer; if (!Z_Registration_Info_UClass_ULevelActorContainer.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LevelActorContainer"), Z_Registration_Info_UClass_ULevelActorContainer.InnerSingleton, StaticRegisterNativesULevelActorContainer, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULevelActorContainer.InnerSingleton; } UClass* Z_Construct_UClass_ULevelActorContainer_NoRegister() { return ULevelActorContainer::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULevelActorContainer_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * Root object for all level actors\n */" }, { "IncludePath", "Engine/LevelActorContainer.h" }, { "ModuleRelativePath", "Classes/Engine/LevelActorContainer.h" }, { "ToolTip", "Root object for all level actors" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Actors_MetaData[] = { { "Comment", "/** Array of actors in a level */" }, { "ModuleRelativePath", "Classes/Engine/LevelActorContainer.h" }, { "ToolTip", "Array of actors in a level" }, }; #endif // WITH_METADATA // ********** Begin Class ULevelActorContainer constinit property declarations ********************* static const UECodeGen_Private::FObjectPropertyParams NewProp_Actors_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Actors; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ULevelActorContainer constinit property declarations *********************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULevelActorContainer_Statics // ********** Begin Class ULevelActorContainer Property Definitions ******************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ULevelActorContainer_Statics::NewProp_Actors_Inner = { "Actors", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULevelActorContainer_Statics::NewProp_Actors = { "Actors", nullptr, (EPropertyFlags)0x0114000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULevelActorContainer, Actors), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Actors_MetaData), NewProp_Actors_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULevelActorContainer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelActorContainer_Statics::NewProp_Actors_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULevelActorContainer_Statics::NewProp_Actors, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelActorContainer_Statics::PropPointers) < 2048); // ********** End Class ULevelActorContainer Property Definitions ********************************** UObject* (*const Z_Construct_UClass_ULevelActorContainer_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelActorContainer_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULevelActorContainer_Statics::ClassParams = { &ULevelActorContainer::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_ULevelActorContainer_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_ULevelActorContainer_Statics::PropPointers), 0, 0x002800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULevelActorContainer_Statics::Class_MetaDataParams), Z_Construct_UClass_ULevelActorContainer_Statics::Class_MetaDataParams) }; void ULevelActorContainer::StaticRegisterNativesULevelActorContainer() { } UClass* Z_Construct_UClass_ULevelActorContainer() { if (!Z_Registration_Info_UClass_ULevelActorContainer.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULevelActorContainer.OuterSingleton, Z_Construct_UClass_ULevelActorContainer_Statics::ClassParams); } return Z_Registration_Info_UClass_ULevelActorContainer.OuterSingleton; } ULevelActorContainer::ULevelActorContainer(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULevelActorContainer); ULevelActorContainer::~ULevelActorContainer() {} // ********** End Class ULevelActorContainer ******************************************************* // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelActorContainer_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ULevelActorContainer, ULevelActorContainer::StaticClass, TEXT("ULevelActorContainer"), &Z_Registration_Info_UClass_ULevelActorContainer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULevelActorContainer), 79752586U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelActorContainer_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelActorContainer_h__Script_Engine_993150439{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelActorContainer_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelActorContainer_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS