// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Instances/InstancedPlacementPartitionActor.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeInstancedPlacementPartitionActor() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid(); ENGINE_API UClass* Z_Construct_UClass_AInstancedPlacementPartitionActor(); ENGINE_API UClass* Z_Construct_UClass_AInstancedPlacementPartitionActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_AISMPartitionActor(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class AInstancedPlacementPartitionActor **************************************** FClassRegistrationInfo Z_Registration_Info_UClass_AInstancedPlacementPartitionActor; UClass* AInstancedPlacementPartitionActor::GetPrivateStaticClass() { using TClass = AInstancedPlacementPartitionActor; if (!Z_Registration_Info_UClass_AInstancedPlacementPartitionActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("InstancedPlacementPartitionActor"), Z_Registration_Info_UClass_AInstancedPlacementPartitionActor.InnerSingleton, StaticRegisterNativesAInstancedPlacementPartitionActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_AInstancedPlacementPartitionActor.InnerSingleton; } UClass* Z_Construct_UClass_AInstancedPlacementPartitionActor_NoRegister() { return AInstancedPlacementPartitionActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/**\n * The base class used by any editor placement of instanced objects, which holds any relevant runtime data for the placed instances.\n */" }, { "IncludePath", "Instances/InstancedPlacementPartitionActor.h" }, { "ModuleRelativePath", "Public/Instances/InstancedPlacementPartitionActor.h" }, { "ToolTip", "The base class used by any editor placement of instanced objects, which holds any relevant runtime data for the placed instances." }, }; #if WITH_EDITORONLY_DATA static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlacementGridGuid_MetaData[] = { { "ModuleRelativePath", "Public/Instances/InstancedPlacementPartitionActor.h" }, }; #endif // WITH_EDITORONLY_DATA #endif // WITH_METADATA // ********** Begin Class AInstancedPlacementPartitionActor constinit property declarations ******** #if WITH_EDITORONLY_DATA static const UECodeGen_Private::FStructPropertyParams NewProp_PlacementGridGuid; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; #endif // WITH_EDITORONLY_DATA // ********** End Class AInstancedPlacementPartitionActor constinit property declarations ********** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics // ********** Begin Class AInstancedPlacementPartitionActor Property Definitions ******************* #if WITH_EDITORONLY_DATA const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::NewProp_PlacementGridGuid = { "PlacementGridGuid", nullptr, (EPropertyFlags)0x0020080800000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AInstancedPlacementPartitionActor, PlacementGridGuid), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlacementGridGuid_MetaData), NewProp_PlacementGridGuid_MetaData) }; #endif // WITH_EDITORONLY_DATA #if WITH_EDITORONLY_DATA const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::NewProp_PlacementGridGuid, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::PropPointers) < 2048); #endif // WITH_EDITORONLY_DATA // ********** End Class AInstancedPlacementPartitionActor Property Definitions ********************* UObject* (*const Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AISMPartitionActor, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::ClassParams = { &AInstancedPlacementPartitionActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, nullptr, IF_WITH_EDITORONLY_DATA(Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::PropPointers, nullptr), nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::PropPointers), 0), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::Class_MetaDataParams) }; void AInstancedPlacementPartitionActor::StaticRegisterNativesAInstancedPlacementPartitionActor() { } UClass* Z_Construct_UClass_AInstancedPlacementPartitionActor() { if (!Z_Registration_Info_UClass_AInstancedPlacementPartitionActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AInstancedPlacementPartitionActor.OuterSingleton, Z_Construct_UClass_AInstancedPlacementPartitionActor_Statics::ClassParams); } return Z_Registration_Info_UClass_AInstancedPlacementPartitionActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AInstancedPlacementPartitionActor); AInstancedPlacementPartitionActor::~AInstancedPlacementPartitionActor() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(AInstancedPlacementPartitionActor) // ********** End Class AInstancedPlacementPartitionActor ****************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Instances_InstancedPlacementPartitionActor_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_AInstancedPlacementPartitionActor, AInstancedPlacementPartitionActor::StaticClass, TEXT("AInstancedPlacementPartitionActor"), &Z_Registration_Info_UClass_AInstancedPlacementPartitionActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AInstancedPlacementPartitionActor), 504993551U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Instances_InstancedPlacementPartitionActor_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Instances_InstancedPlacementPartitionActor_h__Script_Engine_3910023845{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Instances_InstancedPlacementPartitionActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Instances_InstancedPlacementPartitionActor_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS