// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/InputAxisKeyDelegateBinding.h" #ifdef ENGINE_InputAxisKeyDelegateBinding_generated_h #error "InputAxisKeyDelegateBinding.generated.h already included, missing '#pragma once' in InputAxisKeyDelegateBinding.h" #endif #define ENGINE_InputAxisKeyDelegateBinding_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FBlueprintInputAxisKeyDelegateBinding ***************************** struct Z_Construct_UScriptStruct_FBlueprintInputAxisKeyDelegateBinding_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputAxisKeyDelegateBinding_h_16_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FBlueprintInputAxisKeyDelegateBinding_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); \ typedef FBlueprintInputDelegateBinding Super; struct FBlueprintInputAxisKeyDelegateBinding; // ********** End ScriptStruct FBlueprintInputAxisKeyDelegateBinding ******************************* // ********** Begin Class UInputAxisKeyDelegateBinding ********************************************* struct Z_Construct_UClass_UInputAxisKeyDelegateBinding_Statics; ENGINE_API UClass* Z_Construct_UClass_UInputAxisKeyDelegateBinding_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputAxisKeyDelegateBinding_h_34_INCLASS \ private: \ static void StaticRegisterNativesUInputAxisKeyDelegateBinding(); \ friend struct ::Z_Construct_UClass_UInputAxisKeyDelegateBinding_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UInputAxisKeyDelegateBinding_NoRegister(); \ public: \ DECLARE_CLASS2(UInputAxisKeyDelegateBinding, UInputDelegateBinding, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UInputAxisKeyDelegateBinding_NoRegister) \ DECLARE_SERIALIZER(UInputAxisKeyDelegateBinding) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputAxisKeyDelegateBinding_h_34_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UInputAxisKeyDelegateBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInputAxisKeyDelegateBinding) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UInputAxisKeyDelegateBinding); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInputAxisKeyDelegateBinding); \ /** Deleted move- and copy-constructors, should never be used */ \ UInputAxisKeyDelegateBinding(UInputAxisKeyDelegateBinding&&) = delete; \ UInputAxisKeyDelegateBinding(const UInputAxisKeyDelegateBinding&) = delete; \ ENGINE_API virtual ~UInputAxisKeyDelegateBinding(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputAxisKeyDelegateBinding_h_31_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputAxisKeyDelegateBinding_h_34_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_InputAxisKeyDelegateBinding_h_34_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_InputAxisKeyDelegateBinding_h_34_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UInputAxisKeyDelegateBinding; // ********** End Class UInputAxisKeyDelegateBinding *********************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_InputAxisKeyDelegateBinding_h PRAGMA_ENABLE_DEPRECATION_WARNINGS