// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Components/HierarchicalInstancedStaticMeshComponent.h" #ifdef ENGINE_HierarchicalInstancedStaticMeshComponent_generated_h #error "HierarchicalInstancedStaticMeshComponent.generated.h already included, missing '#pragma once' in HierarchicalInstancedStaticMeshComponent.h" #endif #define ENGINE_HierarchicalInstancedStaticMeshComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FClusterNode_DEPRECATED ******************************************* struct Z_Construct_UScriptStruct_FClusterNode_DEPRECATED_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_29_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FClusterNode_DEPRECATED_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FClusterNode_DEPRECATED; // ********** End ScriptStruct FClusterNode_DEPRECATED ********************************************* // ********** Begin ScriptStruct FClusterNode ****************************************************** struct Z_Construct_UScriptStruct_FClusterNode_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_73_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FClusterNode_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FClusterNode; // ********** End ScriptStruct FClusterNode ******************************************************** // ********** Begin Class UHierarchicalInstancedStaticMeshComponent ******************************** #define FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_137_ARCHIVESERIALIZER \ DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UHierarchicalInstancedStaticMeshComponent, ENGINE_API) struct Z_Construct_UClass_UHierarchicalInstancedStaticMeshComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_UHierarchicalInstancedStaticMeshComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_137_INCLASS \ private: \ static void StaticRegisterNativesUHierarchicalInstancedStaticMeshComponent(); \ friend struct ::Z_Construct_UClass_UHierarchicalInstancedStaticMeshComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UHierarchicalInstancedStaticMeshComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UHierarchicalInstancedStaticMeshComponent, UInstancedStaticMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UHierarchicalInstancedStaticMeshComponent_NoRegister) \ DECLARE_SERIALIZER(UHierarchicalInstancedStaticMeshComponent) \ FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_137_ARCHIVESERIALIZER #define FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_137_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UHierarchicalInstancedStaticMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHierarchicalInstancedStaticMeshComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UHierarchicalInstancedStaticMeshComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHierarchicalInstancedStaticMeshComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UHierarchicalInstancedStaticMeshComponent(UHierarchicalInstancedStaticMeshComponent&&) = delete; \ UHierarchicalInstancedStaticMeshComponent(const UHierarchicalInstancedStaticMeshComponent&) = delete; #define FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_134_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_137_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_137_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h_137_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UHierarchicalInstancedStaticMeshComponent; // ********** End Class UHierarchicalInstancedStaticMeshComponent ********************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_HierarchicalInstancedStaticMeshComponent_h // ********** Begin Enum EHISMViewRelevanceType **************************************************** #define FOREACH_ENUM_EHISMVIEWRELEVANCETYPE(op) \ op(EHISMViewRelevanceType::Grass) \ op(EHISMViewRelevanceType::Foliage) \ op(EHISMViewRelevanceType::HISM) enum class EHISMViewRelevanceType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EHISMViewRelevanceType ****************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS