// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Haptics/HapticFeedbackEffect_Buffer.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeHapticFeedbackEffect_Buffer() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UHapticFeedbackEffect_Base(); ENGINE_API UClass* Z_Construct_UClass_UHapticFeedbackEffect_Buffer(); ENGINE_API UClass* Z_Construct_UClass_UHapticFeedbackEffect_Buffer_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UHapticFeedbackEffect_Buffer ********************************************* FClassRegistrationInfo Z_Registration_Info_UClass_UHapticFeedbackEffect_Buffer; UClass* UHapticFeedbackEffect_Buffer::GetPrivateStaticClass() { using TClass = UHapticFeedbackEffect_Buffer; if (!Z_Registration_Info_UClass_UHapticFeedbackEffect_Buffer.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("HapticFeedbackEffect_Buffer"), Z_Registration_Info_UClass_UHapticFeedbackEffect_Buffer.InnerSingleton, StaticRegisterNativesUHapticFeedbackEffect_Buffer, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UHapticFeedbackEffect_Buffer.InnerSingleton; } UClass* Z_Construct_UClass_UHapticFeedbackEffect_Buffer_NoRegister() { return UHapticFeedbackEffect_Buffer::GetPrivateStaticClass(); } struct Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "IncludePath", "Haptics/HapticFeedbackEffect_Buffer.h" }, { "ModuleRelativePath", "Classes/Haptics/HapticFeedbackEffect_Buffer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Amplitudes_MetaData[] = { { "Category", "HapticFeedbackEffect_Buffer" }, { "ModuleRelativePath", "Classes/Haptics/HapticFeedbackEffect_Buffer.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SampleRate_MetaData[] = { { "Category", "HapticFeedbackEffect_Buffer" }, { "ModuleRelativePath", "Classes/Haptics/HapticFeedbackEffect_Buffer.h" }, }; #endif // WITH_METADATA // ********** Begin Class UHapticFeedbackEffect_Buffer constinit property declarations ************* static const UECodeGen_Private::FBytePropertyParams NewProp_Amplitudes_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Amplitudes; static const UECodeGen_Private::FIntPropertyParams NewProp_SampleRate; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UHapticFeedbackEffect_Buffer constinit property declarations *************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics // ********** Begin Class UHapticFeedbackEffect_Buffer Property Definitions ************************ const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::NewProp_Amplitudes_Inner = { "Amplitudes", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::NewProp_Amplitudes = { "Amplitudes", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHapticFeedbackEffect_Buffer, Amplitudes), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Amplitudes_MetaData), NewProp_Amplitudes_MetaData) }; const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::NewProp_SampleRate = { "SampleRate", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHapticFeedbackEffect_Buffer, SampleRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SampleRate_MetaData), NewProp_SampleRate_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::NewProp_Amplitudes_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::NewProp_Amplitudes, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::NewProp_SampleRate, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::PropPointers) < 2048); // ********** End Class UHapticFeedbackEffect_Buffer Property Definitions ************************** UObject* (*const Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UHapticFeedbackEffect_Base, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::ClassParams = { &UHapticFeedbackEffect_Buffer::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::PropPointers), 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::Class_MetaDataParams), Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::Class_MetaDataParams) }; void UHapticFeedbackEffect_Buffer::StaticRegisterNativesUHapticFeedbackEffect_Buffer() { } UClass* Z_Construct_UClass_UHapticFeedbackEffect_Buffer() { if (!Z_Registration_Info_UClass_UHapticFeedbackEffect_Buffer.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHapticFeedbackEffect_Buffer.OuterSingleton, Z_Construct_UClass_UHapticFeedbackEffect_Buffer_Statics::ClassParams); } return Z_Registration_Info_UClass_UHapticFeedbackEffect_Buffer.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UHapticFeedbackEffect_Buffer); // ********** End Class UHapticFeedbackEffect_Buffer *********************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Haptics_HapticFeedbackEffect_Buffer_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UHapticFeedbackEffect_Buffer, UHapticFeedbackEffect_Buffer::StaticClass, TEXT("UHapticFeedbackEffect_Buffer"), &Z_Registration_Info_UClass_UHapticFeedbackEffect_Buffer, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHapticFeedbackEffect_Buffer), 3277798054U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Haptics_HapticFeedbackEffect_Buffer_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Haptics_HapticFeedbackEffect_Buffer_h__Script_Engine_4187809199{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Haptics_HapticFeedbackEffect_Buffer_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Haptics_HapticFeedbackEffect_Buffer_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS